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Set in a world reliant on a mysterious ancient technology known as “blastia,” the game follows former knight Yuri as he delves into a shadowy plot to use these magical devices to control civilization, or destroy it. A bold new interpretation of the elements that made the Tales series a hit with gamers around the world, Tales of Vesperia promises a standard-setting RPG experience on the Xbox 360. Using an all-new graphics engine and character designs by the renowned Kosuke Fujishima (Ah! My Goddess, Sakura Taisen), the game delivers high-quality HD character models and environments that are indistinguishable from traditional cel-based anime.
Game Analysis | Vesperia takes place on the planet Terca Lumireis. The people of Terca Lumireis have come to rely on "blastia", an ancient civilization's technology with a wide array of capabilities, such as providing water, powering ships, or creating barriers around major cities and towns to protect them from monsters. The Imperial Knights and Guild members also use "bodhi blastia" to enhance their abilities in combat. The blastia, created by the elf-like Krityans, are fueled by a substance called "aer" that lends its power to the blastia's ability, but can be fatal to humans in large concentrations. | |
Optimization Score | 10 |