Taking Care of Business
Another game about crates! Building blocks of sorts, they both obstruct the
player’s path in initial level layouts and yet are required to re-assemble
into staircase configurations in order to reach the exits of 15 shareware
levels (60 in the registered version). While the crates don’t necessarily have
set destinations, there is a limited number of valid positions for them to
occupy and leave the level still solvable, making this in some thematic senses
a platformer variant of Soko-Ban.
But protagonist Demolisher Dirk, no doubt rockin’ out to Bachman-Turner
Overdrive in his Walkman, needs to do more than schlep a bunch of boxes around
an empty room; there are hazards to be avoided (electricity arcs, eek!),
switches to flip (altering level lay-outs) and a plethora of power-ups
allowing him to jump higher and bash or blast through certain kinds of pesky
wall.