The Mystery of the Shaman is another educational game prepared by IRMA company for the youngest computer users. The program is part of the Computer Gratka series, and its content has been adapted to the intellectual level of children aged 3 to 7 years.
This production takes young people to the Wild West, where they visit an Indian village together with the Papal Sorceress, build a railway line with the Barnabas bowl, keep order in the town with the sheriff Philippe, and with the Tosia mouse they work in the ranch.
The game has been divided into several stages and consists of a number of games and competitions, i.e. reading smoke signs, playing the general, counting goods, crossing the river, assembling a locomotive and numerous colouring books, rhymes and rhymes. In addition, toddlers can sing a western song and watch a multimedia fairy tale.
In addition to entertainment, the program has many educational benefits: it contains information about Indians and the Wild West, teaches how to use a computer, read short words with understanding. Thanks to it, children also learn about a number of issues related to technology (laying railway lines), nature (coyote, skunk, preriowy dog, buffalo), geography and history. Moreover, like all previous editions of Computer Gratka, this title does not contain scenes of violence.
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Recommended System Requirements | ||
CPU | Pentium 233 MHz | |
RAM | 32 MB RAM | |
OS | Windows 98/2000/XP |