Summary
Tacoma is a sci-fi narrative adventure set aboard a high-tech space station in the year 2088. Explore every detail of how the station’s crew lived and worked, finding the clues that add up to a gripping story of trust, fear, and resolve in the face of disaster. From the creators of Gone Home.
Tacoma is a sci-fi narrative adventure set aboard a high-tech space station in the year 2088. Explore every detail of how the station’s crew lived and worked, finding the clues that add up to a gripping story of trust, fear, and resolve in the face of disaster. From the creators of Gone Home.
Tacoma is a narrative adventure set aboard a high-tech space station in the year 2088. As you go about your mission, you’ll explore every detail of how the station’s crew lived and worked, finding the clues that add up to a gripping story of trust, fear, and resolve in the face of disaster.
At the heart of Tacoma is the facility’s digital surveillance system, which has captured 3D recordings of pivotal moments in the crew’s life on the station. As you explore, echoes of these captured moments surround you. You’ll use your ability to rewind, fast-forward, and move through the physical space of these complex, interwoven scenes to examine events from every angle, reconstructing the multi-layered narrative as you explore.
Tacoma is the next game from the creators of Gone Home, and carries on that tradition of detailed, immersive, and powerful storytelling, while pulling players deeper into the narrative than ever before.
Six crewmembers lived and worked on space station Tacoma, forming relationships, experiencing love and loss, and facing crisis together. Discover not just what happened to these people, but what makes them who they are, through your role as an interactive investigator. The story is told through a series of fully voiced and animated interactive AR scenes, immersing you in the events on Tacoma.
In each section of the station, you are surrounded by digital representations of crewmembers following their own parallel story threads that diverge, recombine, and split off again. Rewind, fast-forward, and move through these scenes’ chronologies as they swirl around you. Your interactive tools allow you to discover the tightly-knotted narrative from every angle, and in every detail.
At the heart of Tacoma is the facility’s digital surveillance system, which has captured 3D recordings of pivotal moments in the crew’s life on the station. As you explore, echoes of these captured moments surround you. You’ll use your ability to rewind, fast-forward, and move through the physical space of these complex, interwoven scenes to examine events from every angle, reconstructing the multi-layered narrative as you explore.
Tacoma is the next game from the creators of Gone Home, and carries on that tradition of detailed, immersive, and powerful storytelling, while pulling players deeper into the narrative than ever before.
Six crewmembers lived and worked on space station Tacoma, forming relationships, experiencing love and loss, and facing crisis together. Discover not just what happened to these people, but what makes them who they are, through your role as an interactive investigator. The story is told through a series of fully voiced and animated interactive AR scenes, immersing you in the events on Tacoma.
In each section of the station, you are surrounded by digital representations of crewmembers following their own parallel story threads that diverge, recombine, and split off again. Rewind, fast-forward, and move through these scenes’ chronologies as they swirl around you. Your interactive tools allow you to discover the tightly-knotted narrative from every angle, and in every detail.
Tacoma Key Features:
1, Requires a 64-bit processor and operating system
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Pentium 4 1.8GHz / AMD Athlon XP 1700+ | Intel Core 2 Duo E4400 2.0GHz / AMD Athlon 64 X2 Dual Core 4200+ |
VRAM | 128 MB | 256 MB |
RAM | 1 GB | 2 GB |
OS | Win Xp 32 | Win Xp 32 |
Graphics Card | nVidia GeForce 210 / AMD Radeon X600 Series | nVidia GeForce GT 340 / AMD Radeon X1900 GT |
Direct X | DX 9 | DX 9 |
SOUND CARD | Direct X Compatible | Direct X Compatible |
HDD Space | 1.5 GB | 11 GB |
Game Analysis | The Fullbright Company, who gave us Gone Home in 2013, has announced its next game, Tacoma, which appears to adopt a similar style in a slightly more adventurous setting. The minute-long trailer isn’t giving too much away, but ‘Tacoma’ is a lunar transfer station that you’ll be exploring as a female astronaut. The gold-tinted decor of the low-gravity facility's lobby has a hint of Bioshock’s dystopian city Rapture about it, and a comparable level of isolation from Earth’s surface. Fullbright Company claims it's looking to solve the problem of how story exploration works in microgravity in a near-future timeline where a structure like this may really exist. | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Note | Runs best installed on a SSD | |
Optimization Score | 5 |
Minimum System Requirements | Recommended System Requirements | |
CPU | 1.9ghz processor or higher | 2.9ghz Intel i7-equivalent processor or higher |
RAM | 4 GB RAM | 8 GB RAM |
OS | OS X 10.9 or higher | Most recent version of OS X |
Graphics Card | Onboard or dedicated graphics accelerator with 1GB+ of video RAM | Dedicated graphics accelerator with 2GB+ of dedicated video RAM |
HDD Space | 11 GB available space | 11 GB available space |
Minimum System Requirements | Recommended System Requirements | |
CPU | 1.6ghz Intel i5-equivalent processor or higher | 2.9ghz Intel i7-equivalent processor or higher |
RAM | 4 GB RAM | 8 GB RAM |
OS | 64-bit OS | Ubuntu 16.04 |
Graphics Card | Onboard or dedicated graphics accelerator with 1GB+ of video RAM | Dedicated graphics accelerator with 2GB+ of dedicated video RAM |
HDD Space | 11 GB available space | 11 GB available space |
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