This content requires the base game Sublevel Zero Redux on Steam in order to play.
## About This Content
The new remastered original soundtrack from the video game Sublevel Zero, a
retro-inspired 3D space shooter. Featuring new bonus tracks by composer Will
Bedford.
Aiming to match the game’s visual aesthetic, this soundtrack combines chiptune
sounds with modern production and orchestral elements.
The soundtrack itself is dynamically generated, and adapts to events in the
game. In total, there are over 3 hours of music in the game! For this album, I
chose the best parts and assembled them into a new series of tracks, along
with some extra tunes that didn’t make it into the final game.
Alongside the new expansion release of Sublevel Zero Redux, we have added
brand new tracks and revisited the soundtrack audio.
1\. Prepare to Descend (01:16)
2\. Sublevel Zero (04:05)
3\. Crystal Caves (04:37)
4\. Heavy Industry (03:56)
5\. Fusion (05:50)
6\. Scattered Reality (03:55)
7\. Plasma Burst (03:20)
8\. Chain Reaction (05:45)
9\. Lost in Space (01:37)
10\. Submission Hour (03:50)
11\. Gravity (02:33)
12\. Shimmer (05:52)
13\. Geothermal Activity (03:53)
14\. Berserker (03:40)
15\. Flux Storm (03:14)
16\. Tasty Rolls (03:24)
17\. Beneath the Surface (06:31)
18\. Flux Storm (Trailer Version) (01:40)
BONUS TRACKS
19\. Lost Mission (Unused Concept Track)
20\. Crystal Caves (Alternate Version)
21\. Flux Storm (Alternate Version)
22\. Heavy Industry (Alternate Version)
_To view the soundtrack, right click on Sublevel Zero in your game list, go
to “properties”, go to the “local files” tab, and click “browse local files”.
The soundtrack will be in the “Soundtrack” folder._
Minimum System Requirements | ||
CPU | 2.5 GHz Dual Core Processor | |
RAM | 2 GB RAM | |
OS | Win XP / Win 7 / Win 8 / Win 10 | |
Graphics Card | Shader Model 3 compliant graphics cards (GeForce GT 520/Radeon HD 3850 and above) | |
Direct X | Version 9.0c | |
SOUND CARD | DirectX 9.0c compatible. | |
HDD Space | 140 MB available space |