Strategic Mind: Spirit of Liberty is a history-driven turn-based strategy set in WW2. Lead the scarce Finnish forces through the Winter War, Continuation War, and Lapland War. Save your country’s very existence from the Red Menace. Niet Molotoff!
## About This Game
Does not contain any in-game purchases.
SM: Spirit of Liberty – Prologue 1939 features the first operations of the
historical campaign set in December 1939. Play through the early stages of the
Winter War for free.
If you like the game – add the Strategic Mind: Spirit of Liberty Full version
to wishlist.
## A story from the legends, but in real history
Winter War: over 500,000 Soviet soldiers attack Finland, a country with a
population of 3,700,000, and the Finns drive them back, inflicting 5 times
their own casualties. Continuation War: the Reds return with a total strength
of 1,500,000 – almost half of the entire Finnish population – and the Finns
stop them again. Finland’s survival in these two brutal wars against an enemy
so vast was a true historical miracle. A miracle of heroism and valor. A
miracle of the Finnish spirit of liberty.
” Fortifications, artillery, and foreign aid will be of no value unless the
ordinary soldier knows that he is defending his country.” (c) Baron Carl
Gustaf Emil Mannerheim
## Experience heroic struggle and make tough choices
You are the commander of the scarce Finnish troops. Your only goal – to save
your homeland and your people from total annihilation.
Would you risk losing your experienced troops to try and capture the enemy
tanks?
Would you try to save the stragglers during the retreat and risk losing
everyone, or cut your losses and establish a new line of defense?
Would you agree to negotiate with the Soviets that had treacherously attacked
you twice before?
” In war the psychological factors are often the decisive ones. An adversary
who feels inferior is in reality so.” (c) Baron Carl Gustaf Emil Mannerheim
## Play two campaigns: historical and “what if”
Historical campaign
Play through a number of missions throughout the 1939-1945 timeline, spanning
three wars: Winter War, Continuation War, and Lapland War. The historical
campaign will have smaller-scale but action-packed operations, covering all of
the iconic historical battles.
Alternate history campaign
Play a shorter campaign with larger operations, centered around the “what if”
events. Help the Germans take Leningrad, cut off the allied aid shipments to
USSR by taking the port of Murmansk – that is only the beginning.
## Immerse yourself into the (hi)story-driven gameplay
Primary and secondary objectives
Complete numerous objectives grounded in history and narrated by a number of
historical characters.
Cinematics before and after each operation
Watch history unfold through the eyes of the key historical figures of the
time – over 60 minutes of in-game cinematics with characters such as Baron
Carl Gustaf Emil Mannerheim, Risto Heikki Ryti, and others.
## Create and grow the army of your own design
Variety is the spice of war
The Finns had only 12 Vickers British tanks in 1939 against up to 6000 Soviet
tanks. Even the odds by getting units from various other countries, and shape
your rag-tag forces into a well-oiled war machine.
Trophies for everyone!
Where Finnish production is struggling to catch up, make up for it by taking
advanced equipment from the enemy. Turn the Soviet guns against their
creators.
Faithfully recreated historical units
Command the Finnish ski troops and captured Soviet vehicles, including BT-7,
T-34, and KV tanks. Purchase German Pz-IV tanks, StuG assault guns, and Ju-88
bombers. Make use of pre-war British Bristol Blenheim bombers, covered by
Dutch Fokker and US Buffalo fighter planes.
Upgrade your units to newer models
Make sure your forces are always up to date and up to the task. New models
become available at historically accurate points in time.
## Train your troops and choose equipment
Gain combat experience
Choose various skills for your men as they gain combat experience.
Combine units from different classes
Compose your own force from ten classes available: Infantry, Artillery, Tanks,
Reconnaissance units, Assault guns, Armored trains, Anti-tank guns, Anti-
aircraft guns, Fighters, and Tactical bombers. Utilize their unique skills and
equipment to maximum effect.
Acquire diverse equipment
Equip units with various special equipment, such as Machine guns, Mortars,
Smoke grenades, Anti-tank rifles and Molotov cocktails, Winter equipment, and
many more.
Use transport vehicles
In the harsh Finnish winter, speed may be the difference between life and
death. Provide your units with vehicles to improve their mobility, or have
your Infantry use skis to outmaneuver the enemy in winter operations.
## Assign historical heroes to your units
Unique heroes system
Every unit in your army could meet certain high requirements to generate a
historical personality – a hero with a unique set of powerful skills.
The deadliest sniper in WW2 history – Simo Hayha \- will join your troops
With 542 confirmed kills, and an unconfirmed total number of 705, not only was
Simo Hayha the deadliest sniper of World War II, but perhaps the deadliest
sniper of all time. His nickname “the White Death” was well-earned.
## Manage your Headquarters between the operations
Learn Headquarters skills
Choose in which direction your HQ staff will improve as the campaign
progresses. Your decisions will result in new passive and active abilities for
various units: your artillery could fire twice per turn, or you could call in
the air reconnaissance to get better intel on the enemy positions.
Get promotions and awards
Every operation is an opportunity to get new ranks and awards, increasing your
Command points, which are used to activate your Headquarters skills and deploy
more units.
Confer with your staff
Consult other high-ranking officers for their opinion on the upcoming battle,
and get useful advice.
## Use elaborate combat mechanics to overcome any foe
Manage Lethal vs Nonlethal damage
There are two types of damage: lethal and nonlethal. Dealing nonlethal damage
to your enemies will make them surrender. Different units are prone to deal
either lethal or nonlethal.
Use terrain differences to your advantage
Tanks are vulnerable in difficult terrain and cities, while Infantry can
occupy buildings or hide in the forests to gain large defensive bonuses. All
units suffer large penalties in swamps or while crossing a river, etc. Be
aware of your surroundings, and use them to your advantage.
Take the “line of sight” and the “zone of control” into consideration
Some terrain and building obstruct firing unless you are using artillery or
mortars. Approaching an enemy unit up close will finish your movement, unless
you are using a Recon unit.
Activate various skills and equipment
Use incendiary or subcaliber shells to maximize your damage to the enemy.
Order forced march in the most desperate situations. Employ aerobatics to
increase your air force efficiency. Use your HQ skills to affect the entire
battlefield.
Use a complex spotting system that represents the importance of reconnaissance
Call upon the air and ground reconnaissance to gather intel about the enemy
before ordering your troops forward. No one likes to be ambushed.
Adapt to various battlefield conditions
There is a day-night cycle in the game as well as weather types such as frost
or rain. All of these conditions impose penalties that must be countered with
special equipment and skills. The finest of your troops may even use such
conditions to their advantage. Use the cover of the night to sneak up on the
enemy, or strike when the foe is freezing and immobilized.
## Utilize the most advanced supply and infrastructure system in the genre
Ammunition and fuel
All units have limited ammo and fuel. Without ammo, your units cannot fight,
and without fuel, your vehicles cannot move – and any aircraft will simply
crash.
Supply hubs
Generate supplies and transfer them to your troops throughout an entire
system, like a heart pumping blood through veins.
Supply points
Connect different infrastructure facilities and redistribute supplies. Supply
points also allow your troops to change special equipment and renew its
charges.
Airfield
Allows aircraft units to land for refuelling, repairs, and refit of equipment.
Damage to the airfield would also damage all landed aircraft.
Seaport
Allows resupply and change of equipment for naval units. It also generates
supplies, if there is a maritime hub nearby and the Seaport is not under enemy
blockade.
Damage the infrastructure
All infrastructure facilities can be disabled if their HP drops to 50% or
lower. It will then gradually regain its HP and its functionality. Strike at
the enemy facilities to prevent them from resupplying.
Cut off the enemy supply lines
All infrastructure facilities are considered connected if a simple truck
vehicle could move between them in one go. If you put your unit between the
enemy facilities, it would create a zone of control, and prevent the enemy
from transferring supplies. Leave the enemy units without much needed
ammunition and fuel, then hunt them down.
Make sure your own units are supplied
There is a limit to how far your supply vehicles can deliver supplies – make
sure you take that into account when planning your next offensive.