Space Conquest: A Galactic Odyssey
There will be a time for peace in the galaxy, where life-forms can skip through the fields and read poetry, unworried by the threat of war, but this is not that time. There will be a time for song, time for cakes, time for long afternoon strolls, but this is not that time. There will be time for love, time for joy, time for writing that novel you know you have in you somewhere, but this is still not that time.
This is a time for war. Huge war, galaxy-spanning war, where the cries for mercy from the citizens of captured worlds will reverberate around the bridge of your flagship. A time for honor, for glory, for huge profits for people in the defense industry. This is a time for galactic conquest.
Key features:
Mid-battle fleet-wide ‘retreat’ option
Post-battle repairs
You can scrap ships to reclaim the crew and a part of the construction cost
Shipyards, in 3 different sizes
Factories produce cash, academies produce crew
Repair yards fix your ships after battle
Enemy ships can be captured once victory is declared
Loyalty and threat levels modelled for each of your worlds
Attack and move fleets between systems only through established hyperspace wormholes
Three difficulty settings, to suit all levels of player
New campaign-specific manual to instruct would-be galactic conquerors
New campaign music
‘Massively singleplayer’ feature pits you against fleets designed by other players
Lots of new background graphics and planets to fight over
Spatial anomalies force you to fight some battles in adverse conditions, or with limited ship choices
Minimum System Requirements | ||
CPU | 1.5 GHz processor | |
RAM | 1GB | |
OS | Windows XP or Vista | |
Graphics Card | 3D Card with 128MB video memory | |
Direct X | 9.0c | |
SOUND CARD | Any | |
HDD Space | 300 MB |
Minimum System Requirements | ||
CPU | Intel 1 Ghz | |
RAM | 512 MB | |
OS | OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later. | |
Graphics Card | 32MB video card | |
HDD Space | 75 MB |
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