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The game shares its name with two earlier Sonic games, a manga, a television series, a comic book series, and their eponymous main character. To disambiguate, the game has been referred to as Sonic 2006. It was produced in commemoration of the 15th anniversary of the Sonic the Hedgehog series. The game faced multiple issues during development, which resulted in rushing the product despite existing bugs. Both versions were heavily criticized for long loading times, poor camera system, gameplay glitches, complicated plot and sloppy character control.
The game faced development issues which resulted the product being rushed and ultimately a poor product being delivered. Upon release, it was widely criticized for its numerous gameplay glitches, long loading times and complicated plot.
Minimum System Requirements | Recommended System Requirements | |
CPU | Pentium 4 @ 3.2 GHz/Athlon 64 3000+ or Equivalent & above | Intel Core 2 DUO @ 2.4 GHz/Athlon 64 X2 4200+ & above |
RAM | 1 GB (2 GB on Vista) GB RAM | 2 GB+ GB RAM |
OS | Windows XP/Vista/Win7 | Windows XP/Vista/Win7 |
Graphics Card | 256 MB (NVIDIA GeForce 7600/AT Radeon X1300) & above | 512 MB (NVIDIA GeForce 8800/ATI Radeon HD 3800) & above |
Direct X | dx90a | dx50 |
SOUND CARD | DirectX Compatible | DirectX Compatible |
HDD Space | 500 MB HD space | 500 MB HD space |
Controlls
Music
Gameplay
Level Design
Glitches
Load times
Plot
First Playthrough
Sonic 06 as you may know is a complete broken mess in many aspects,
But in retrospect is what makes the game worth visiting and even enjoyable.
The glitches can be used in speed-running or just to mess around in the hub.
The game has an odd sort of soft spot with its glitches, when playing unless you go out of your way to find them it isn’t all that glitchy but if you feel adventurous you can break the game all you want.
In terms of actual qualities the presentation and music are naturally good as most modern SEGA games are.
The controls despite being overly sensitive are responsive and able to be adjusted to.
The loading times aren’t very fun but installing the game to your console’s hard drive does help decreasing them to around 5 – 13 seconds (in the case of the 360 version)
The levels whilst at some points being unimaginative are all fun to traverse through from the lush coast of Wave Ocean to the ruined Crisis City with the aforementioned music fitting them all very nicely.
However another negative note is the frame-rate, the frame-rate isn’t as bad as something like jungle joyride in Sonic Unleashed but is still quite noticeable giving the game at times a “slow motion” effect.
Another complaint that you may have about the game is the speed of silver as he is quite slow but over time you do get used to his slower pace of game play, besides many glitches exist to quicken the pace of silver’s levels such as “the extended teleport dash” and the ability to use your telekinetic lift on objects while standing on them to boost you far into the air and potentially to a further point in the stage.
People also complain about the shadow stages being rather repetitive with the combat not differing between each enemy you kill, this is indeed a valid complaint but due to the joys of 06 you can very easily clip through a wall into the next section turning it into a speed-run whilst making you feel like a hacker at the same time.
Conclusion: Overall Sonic 06 might be one of my favorite games believe it or not and I would rate it highly on a subjective level due to the enjoyment that it brings me no matter what mood I am in.