STORY:
Every day, 24 years old Noghily looks through the window and of the many things he sees.
One of them is a long crunchy mushroom that eats the sky above his house, plunging everything around it into the darkness.
Even Noghily’s mind.
Day after day…
Noghily, gradually becoming depressed, feels as if his heart is beating in the wrong direction. To reduce the increasing pressure of blood, he escapes into a world of his own through his drawings. But as time passes, he begins to wonder if he always felt this bad? How did his life look like before? As he calms down, more doors begin to open in his apartment…
INFORMATION:
This is not a game made by a professional gaming studio! This is an indie game made by one person, supported by his friends, family and loved ones. The game tries to go against what is considered normal in an already unfamiliar to you, the player, environment.
It can’t be briefly described either, it is only possible to experience it on your own, by delving deeper into it.
Despite the fact that the game looks like a point-and-click adventure, it is not just that. In practice, it is a combination of several styles of storytelling. This is an attempt to expand the boundaries of this classical genre in favour of gameplay and story dynamics.
Of course, the game has a number of puzzles for the players to solve. The confusing environments are, as well, not just for the sake of being in the game to ‘just’ confuse the player, instead they are used to tell a story about the main character and the world he escaped to. They were carefully created to demonstrate the process that is happening to the main character.
Thank you for your time!
Sincerely yours, Valdram
Steamcommunity.com
SON of the SUN:The day when I began to draw Crovod was developed by Valdram
SON of the SUN:The day when I began to draw Crovod was Released on Windows
SON of the SUN:The day when I began to draw Crovod is a Single Player game
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