SOMA is a sci-fi horror game from Frictional Games, creators of the groundbreaking Amnesia and Penumbra series.
The radio is dead, food is running out, and the machines have started to think they are people. Underwater facility PATHOS-II has suffered an intolerable isolation and we’re going to have to make some tough decisions. What can be done? What makes sense? What is left to fight for? SOMA is a sci-fi horror game from Frictional Games, the creators of Amnesia: The Dark Descent. It is an unsettling story about identity, consciousness, and what it means to be human.
The radio is dead, food is running out, and the machines have started to think they are people. Underwater facility PATHOS-II has suffered an intolerable isolation and we’re going to have to make some tough decisions. What can be done? What makes sense? What is left to fight for? SOMA is a sci-fi horror game from Frictional Games, the creators of Amnesia: The Dark Descent. It is an unsettling story about identity, consciousness, and what it means to be human.
The radio is dead, food is running out, and the machines have started to think they are people. Underwater facility PATHOS-II has suffered an intolerable isolation and we’re going to have to make some tough decisions. What can be done? What makes sense? What is left to fight for?
Enter the world of SOMA and face horrors buried deep beneath the ocean waves. Delve through locked terminals and secret documents to uncover the truth behind the chaos. Seek out the last remaining inhabitants and take part in the events that will ultimately shape the fate of the station. But be careful, danger lurks in every corner: corrupted humans, twisted creatures, insane robots, and even an inscrutable omnipresent A.I.
You will need to figure out how to deal with each one of them. Just remember there’s no fighting back, either you outsmart your enemies or you get ready to run.
The radio has gone silent on PATHOS-2. As isolation bears down on the staff of the remote research facility, strange things are happening.
Machines are taking on human traits and alien constructions have started to interfere with routine. The world around them is turning into a nightmare.
The only way out is to do something unimaginable.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Core i3-2115C 2.0GHz / AMD APU A6-7400K Dual-Core | Intel Core i5-650 3.2GHz / AMD FX-4200 |
VRAM | 896 MB | 1.5 GB |
RAM | 4 GB | 8 GB |
OS | Win 7 64 | Win 7 64 |
Graphics Card | nVidia GeForce GTX 260 / AMD Radeon HD 5750 1024MB | nVidia GeForce GTX 480 / AMD Radeon HD 5970 |
Direct X | DX 11 | DX 11 |
SOUND CARD | DirectX Compatible | DirectX Compatible |
HDD Space | 25 GB | 25 GB |
Game Analysis | The radio has gone silent on PATHOS-2. As isolation bears down on the staff of the remote research facility, strange things are happening.Machines are taking on human traits and alien constructions have started to interfere with routine. The world around them is turning into a nightmare.The only way out is to do something unimaginable. | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Note | Integrated Intel graphics are not supported. They should work (Intel HD 4000-series or better), but with issues. | |
Optimization Score | 4.5 |
Minimum System Requirements | Recommended System Requirements | |
CPU | Core i3 2.4Ghz | Core i5 2.4Ghz |
RAM | 4 GB RAM | 8 GB RAM |
OS | OS X 10.9.0 or later | OS X 10.10.0 or later |
Graphics Card | NVIDIA GeForce GTX 260 / AMD Radeon HD 5750. OpenGL 3.3 | NVIDIA GeForce GTX 480 / AMD Radeon HD 5970. OpenGL 3.3 |
HDD Space | 25 GB available space | 25 GB available space |
Minimum System Requirements | Recommended System Requirements | |
CPU | Core i3 / AMD A6 2.4Ghz | Core i5 / AMD FX 2.4Ghz |
RAM | 4 GB RAM | 8 GB RAM |
OS | Ubuntu 14.04, Mint 17 | Ubuntu 14.04, Mint 17 |
Graphics Card | NVIDIA GeForce GTX 260 / AMD Radeon HD 5750. OpenGL 3.3 | NVIDIA GeForce GTX 480 / AMD Radeon HD 5970. OpenGL 3.3 |
HDD Space | 25 GB available space | 25 GB available space |
+++ WOW main story
++ interesting side stories
++ thought provoking ending
++ atmospheric
- monsters feel like a nuisance more than a scare and will make you miss things in the areas they patrol
- choices in the game should have a bigger impact
- will set the bar high for the next games you play :)
This is one of those rare games that will leave you WOW. It is beautiful in every aspect, very mature and very deep. You will be wandering about your very existence, perception and morality and think a lot about the experience for a good while after the game is finished.
The story is rich and I would recommend reading every bit of lore you stumble upon because side stories are the flavor that make SOMA a whole.
The monster hide and seek gameplay is the weakness of SOMA. Some players will like the challenge, others, like me, will see it a nuisance getting in the way of enjoying the story. This doesn’t mean that monsters are uninteresting as each of them will require a different strategy.
However, if you plan to fully enjoy the story either play it on safe or have a second play through on safe. It is so much to be discovered! (keep in mind however that a full walkthrough will keep you on your seat 8 to 12 hours).