You are an embedded journalist travelling with a small US Army special forces team as they battle “The Soldiers of Heaven” – a religious cult in Iraq that tried to start a Muslim Armageddon during the Ashura festival.
This battle with the SOH ended with over 300 deaths : men, women and children. This project is based on a true story that was covered up… and now you have a chance to try and find the truth.
Armed with a virtual camera you will film your own version of the story as it unfolds in an immersive 3D world. In this build you can watch a preview in game.
This immersive journalism experience combines live action with 3D animation. It is being built with the Unreal 4 game engine.
What makes this experience unique, useful or innovative:
Virtual reality offers film makers an opportunity to step into their story world and get a 360 degree real time perspective of the world they are trying to bring to life. This is ideal for previsualization and production planning as the film maker can leverage the presence that VR offers and look for new shots and camera angles as they walk around their virtual set. What is missing is a virtual camera that the film maker can use to shoot.
We also think that filming in VR could be a new way to create animated films.
Filmtyme is powered by the Canadian Film Centers Media Lab “Ideaboost” program
Minimum System Requirements | ||
CPU | Intel Core i5 4590 or AMD FX 8350 or greater | |
RAM | 4 GB RAM | |
OS | Windows 7 SP1 or newer | |
Graphics Card | GeForce GTX 970 or AMD Radeon R9 290 or better. | |
HDD Space | 1 GB available space | |
Game Analysis | An Intel Core i5-4590 CPU is required at a minimum to run Soldiers of Heaven VR. Provided that you have at least an NVIDIA GeForce GTX 970 graphics card you can play the game. The minimum memory requirement for Soldiers of Heaven VR is 4 GB of RAM installed in your computer. In terms of game file size, you will need at least 1 GB of free disk space available. Soldiers of Heaven VR will run on PC system with Windows 7 SP1 or newer and upwards. |