Summary
Sickness is a visual novel centering around Suoh Tesla, an amoral high school student whose life is rapidly deteriorating. Following the deaths of his parents, a brief stay in the hospital, and the emergence of his “Sickness”, his daily life quickly devolves from carefree school days to a life of crime.
Sickness is a visual novel centering around Suoh Tesla, an amoral high school student whose life is rapidly deteriorating. Following the deaths of his parents, a brief stay in the hospital, and the emergence of his “Sickness”, his daily life quickly devolves from carefree school days to a life of crime.
Stats (September 25th 2017)
Word count: 216,000 words
Number of CGs: 85 (plus variations of several)
Number of sprites: 32 (mostly minor characters)
31 original music tracks, + 9 CCA-by tracks
Summary/Plot
Sickness is a Visual Novel following the life of Suoh, a high school student turned violent criminal.
Following the deaths of his parents, Suoh is left without a home or source of income. All he has is his twin sister, Sara, who he promises to provide for, even if doing so means throwing his life away.
Using the entirety of their savings, the two move to another city, wherein Suoh quickly finds work. Sara commutes to her old school, Suoh works long, physically-demanding hours, and the two survive off instant food, barely scraping by. It isn’t a happy life, but they make it work.
Or at least they did, until a violent outburst set into motion a rapid descent.
Amid a physical altercation with his boss, Suoh blacks out, waking up to find a corpse laying at his feet. His knuckles bloody, his muscles aching, he realizes that he has just murdered his boss, the person responsible for his continued well-being. But rather than lament the loss of life, all Suoh can think of is how badly he needed the money, and what he’ll do next to get it.
Drawn by the scent of blood, one of Suoh’s coworkers, a young man with criminal connections, offers him a not so legal revenue stream, one encouraging violent behavior and rewarding the capable.
And from there, everything spirals out of control.
As it turns out, Suoh has a knack for crime, and the petty reservations he had about such acts don’t last long. For the well-being of his sister, as well as his own self-interest, he becomes a killer for hire, taking out people anybody his new boss tells him to. He quickly adapts to life as a killer, adopting a double life his sister can never know about.
Word count: 216,000 words
Number of CGs: 85 (plus variations of several)
Number of sprites: 32 (mostly minor characters)
31 original music tracks, + 9 CCA-by tracks
Summary/Plot
Sickness is a Visual Novel following the life of Suoh, a high school student turned violent criminal.
Following the deaths of his parents, Suoh is left without a home or source of income. All he has is his twin sister, Sara, who he promises to provide for, even if doing so means throwing his life away.
Using the entirety of their savings, the two move to another city, wherein Suoh quickly finds work. Sara commutes to her old school, Suoh works long, physically-demanding hours, and the two survive off instant food, barely scraping by. It isn’t a happy life, but they make it work.
Or at least they did, until a violent outburst set into motion a rapid descent.
Amid a physical altercation with his boss, Suoh blacks out, waking up to find a corpse laying at his feet. His knuckles bloody, his muscles aching, he realizes that he has just murdered his boss, the person responsible for his continued well-being. But rather than lament the loss of life, all Suoh can think of is how badly he needed the money, and what he’ll do next to get it.
Drawn by the scent of blood, one of Suoh’s coworkers, a young man with criminal connections, offers him a not so legal revenue stream, one encouraging violent behavior and rewarding the capable.
And from there, everything spirals out of control.
As it turns out, Suoh has a knack for crime, and the petty reservations he had about such acts don’t last long. For the well-being of his sister, as well as his own self-interest, he becomes a killer for hire, taking out people anybody his new boss tells him to. He quickly adapts to life as a killer, adopting a double life his sister can never know about.
Stats (September 25th 2017)
Word count: 216,000 words
Number of CGs: 85 (plus variations of several)
Number of sprites: 32 (mostly minor characters)
31 original music tracks, + 9 CCA-by tracks
Summary/Plot
Sickness is a Visual Novel following the life of Suoh, a high school student turned violent criminal.
Following the deaths of his parents, Suoh is left without a home or source of income. All he has is his twin sister, Sara, who he promises to provide for, even if doing so means throwing his life away.
Using the entirety of their savings, the two move to another city, wherein Suoh quickly finds work. Sara commutes to her old school, Suoh works long, physically-demanding hours, and the two survive off instant food, barely scraping by. It isn’t a happy life, but they make it work.
Or at least they did, until a violent outburst set into motion a rapid descent.
Amid a physical altercation with his boss, Suoh blacks out, waking up to find a corpse laying at his feet. His knuckles bloody, his muscles aching, he realizes that he has just murdered his boss, the person responsible for his continued well-being. But rather than lament the loss of life, all Suoh can think of is how badly he needed the money, and what he’ll do next to get it.
Drawn by the scent of blood, one of Suoh’s coworkers, a young man with criminal connections, offers him a not so legal revenue stream, one encouraging violent behavior and rewarding the capable.
And from there, everything spirals out of control.
As it turns out, Suoh has a knack for crime, and the petty reservations he had about such acts don’t last long. For the well-being of his sister, as well as his own self-interest, he becomes a killer for hire, taking out people anybody his new boss tells him to. He quickly adapts to life as a killer, adopting a double life his sister can never know about.
Word count: 216,000 words
Number of CGs: 85 (plus variations of several)
Number of sprites: 32 (mostly minor characters)
31 original music tracks, + 9 CCA-by tracks
Summary/Plot
Sickness is a Visual Novel following the life of Suoh, a high school student turned violent criminal.
Following the deaths of his parents, Suoh is left without a home or source of income. All he has is his twin sister, Sara, who he promises to provide for, even if doing so means throwing his life away.
Using the entirety of their savings, the two move to another city, wherein Suoh quickly finds work. Sara commutes to her old school, Suoh works long, physically-demanding hours, and the two survive off instant food, barely scraping by. It isn’t a happy life, but they make it work.
Or at least they did, until a violent outburst set into motion a rapid descent.
Amid a physical altercation with his boss, Suoh blacks out, waking up to find a corpse laying at his feet. His knuckles bloody, his muscles aching, he realizes that he has just murdered his boss, the person responsible for his continued well-being. But rather than lament the loss of life, all Suoh can think of is how badly he needed the money, and what he’ll do next to get it.
Drawn by the scent of blood, one of Suoh’s coworkers, a young man with criminal connections, offers him a not so legal revenue stream, one encouraging violent behavior and rewarding the capable.
And from there, everything spirals out of control.
As it turns out, Suoh has a knack for crime, and the petty reservations he had about such acts don’t last long. For the well-being of his sister, as well as his own self-interest, he becomes a killer for hire, taking out people anybody his new boss tells him to. He quickly adapts to life as a killer, adopting a double life his sister can never know about.
Minimum System Requirements | Recommended System Requirements | |
CPU | 1Ghz | 1.5Ghz dual core |
VRAM | 256 MB | 512 MB |
RAM | 1 GB RAM | 2 GB RAM |
OS | Windows XP | Windows 7 |
Graphics Card | DirectX or OpenGL compatible card (capable of 1080p output) | DirectX or OpenGL compatible card (capable of 1080p output) |
Direct X | 9.0c | 9.0c |
SOUND CARD | DirectX Compatible | DirectX Compatible |
HDD Space | 2 GB available space | 5 GB available space |
Game Analysis | The minimum memory requirement for Sickness is 1 GB of RAM installed in your computer. If possible, make sure your have 2 GB of RAM in order to run Sickness to its full potential. An Intel Pentium 4 2.00GHz CPU is required at a minimum to run Sickness. Whereas, an Intel Core 2 Duo T5250 is recommended in order to run it. The cheapest graphics card you can play it on is an NVIDIA GeForce 6100. You will need at least 2 GB of free disk space to install Sickness. Make sure your have 5 GB of free disk space in order to install Sickness. Sickness will run on PC system with Windows XP and upwards. Additionally it has Mac and Linux versions. |
Minimum System Requirements | Recommended System Requirements | |
CPU | 1 Gz | 1.5Ghz dual core |
RAM | 1 GB RAM | 2 GB RAM |
OS | Mac OS 10.4 | Mac OS 10.6+ |
Graphics Card | OpenGL compatible card (capable of 1080p output) | OpenGL compatible card (capable of 1080p output) |
HDD Space | 2 GB available space | 5 GB available space |
Minimum System Requirements | Recommended System Requirements | |
CPU | 1 Gz | 1.5Ghz dual core |
RAM | 1 GB RAM | 2 GB RAM |
OS | Ubuntu 12.04 | Ubuntu 14.04+ |
Graphics Card | OpenGL compatible card (capable of 1080p output) | OpenGL compatible card (capable of 1080p output) |
HDD Space | 2 GB available space | 5 GB available space |
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