Shadownaut was developed by helpcomputer0
Shadownaut was Released on Windows
Shadownaut is a Single Player game
### **Story**
Uncover your past in a chaotic city controlled by men and enforced by machines. Battle your way through armies of government enforcers, religious zealots, and corporate mercenaries to find the origin of your power.
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**Gameplay**
Influenced by Shinobi, Rolling Thunder, Ninja Gaiden, Castlevania, and others. Gameplay is focused on close combat with an emphasis on stealth, timing, and decision making.
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### **Visuals**
It will make particular use of ZX Spectrum-style attribute clash to simulate atmospheric lighting and other effects. It will also stick closely to ZX Spectrum colour/attribute limitations (although not necessarily memory and CPU limits!).
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**Platform**
PC
**Completion: 10%**
Story [Complete]
Design doc [Complete]
Working prototype [In-progress]
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**Updates**
I mostly post updates to Twitter (@helpcomputer0) but you can also follow at TIGSource.