Sango 2
_Sango 2_ is a historical wargame taking place in the Romance of the Three
Kingdoms settings. Sango 2 is best described as a combination of Creative
Assembly’s Shogun: Total War and KOEI’s Romance of the Three Kingdoms. You can
choose between three possible campaigns, set at a different time and play any
ruler or famous general of that period, such as Cao Cao, Liu Bei or Lu Bu.
The game is divided in two parts: first, a world (China actually) view, in
which you manage cities and armies and, secondly, a 3D battle sequence every
time two armies come into fight. The battle sequence is optional, since you
choose for every battle to let it be auto-resolved. The game features detailed
in-game tutorial screens, displayed each time you access something new.
In the world view you can select any of your city and use the management
screen to:
* View city statistics
* Create new buildings in predefined spots, which for instance allow higher military unit production, boost research etc…
* Define an optional castle policy, which will automatically give priority to city improvement productions or to military unit productions.
Similarly, you can access an army creation screen, allowing you to create
armies, by selecting generals, allocating some units under their command and
giving them supplies. An option is available to have the computer auto-create
an army for each city. The main resources in the game, for both city and army
management are supplies and men.
Finally, a Palace (kingdom management) screen is also available. It allows to:
– choose some diplomatic actions, such as spying or offering an alliance –
make marriage proposals – allocate items that can boost statistics of a
general or give him/her special abilities – view the world map according to
specific elements such as alliance treaties. – take technological decisions.
There are three mutually exclusive trees (called philosophies in the game),
which will lead to specific upgrades and abilities.
The battle sequence will be very familiar to anyone who played a game from the
Total War series. Before beginning a battle, if you choose to not have it
auto-resolved, you will choose the deployment formation of your unit on the
battlefield. This plays a very important role and a lot of options are
offered, such as leaving some units as a delayed detachment or as a flanking
attack party.
Once your decision has been taken, the 3D battle screen appears and a real-
time battle begins. Units are gathered in battalions of the same type
(archers, swordmen, cavalry…) under a general command. The units obey a
traditional paper/rock/scissors formula. For instance, while the cavalry is
good at charging archers and swordmen, it is very weak against pikemen,
whereas the pikemen are easily defeated by swordmen.The formation of each
battalion can be changed according to what is best suited during the battle.
Several elements, such as the weather conditions (fog, rain, etc.) or gaining
height advantage on a hill will affect the battle. Some general also have some
special abilities, with a limited area of effect, which can for example boost
morale or temporarily give false commands to an enemy battalion, effectively
routing them for a while. If an army manages to cut down the enemy flags, this
will severely lower the enemy morale, giving a huge advantage.
The aim of a battle vary between an open fight with an enemy army when the two
meet outside cities, the attack of a city or the defense of a city. During the
attack or defense of a city, the city doors and ramparts play an important
part, forcing the attacker to either take the ramparts or assault a door,
while under enemy fire.
Battles have a limited duration and if victory is not achieved before night
falls, troops automatically withdraw. Finally, if you achieve victory, you can
attribute some rewards to generals, that will boost their statistics in
certain domains, giving the game a, albeit limited, RPG aspect.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Pentium 4 | Intel Pentium 4 3.0GHz / AMD Athlon 64 3000+ |
VRAM | 64 MB | 128 MB |
RAM | 512 MB | 1 GB |
OS | Windows XP SP2 | Windows XP SP2 |
Graphics Card | eVGA nVidia GTX 275 and some ATI Radeon cards. Please try the demo version for the video card compatibility before you purchase the game). | nVidia GeForce 6800 Series 128MB / AMD Radeon HD 3600 Series |
Direct X | DirectX 8.1 | DX 9 |
SOUND CARD | DirectX Compatible | DirectX Compatible |
HDD Space | 5 GB free | 3.5 GB |
Game Analysis | Sango 2 is a historical war game based on the Chinese classic, Romance of the Three Kingdoms. Rewrite the history of the Three Kingdoms era by playing as the ruler of one of the great nations, such as Liu Bei, Cao Cao, or Yuan Shao. There are three campaigns to choose from, representing three different time periods to reshape.Your mission is to expand your nation, take control of all twenty-eight castles, and reunite China. People from Chinese history are your subjects and your enemies. Take advantage of the intelligence of a famous advisor, and the combat skills of a famous general.Use Sun Tzu's military strategy on the battlefield and when dealing with enemy nations. Challenge yourself and see if you truly understand the Art of War. | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Optimization Score | 10 |