The characters can travel between a variety of locations in the game using their black and white 1960 DeSoto Adventurer, which, when selected, will present the player with a list of available destinations. The DeSoto is also used for several driving sequences, usually involving pursuing or fleeing criminals in other vehicles. In these driving sequences, the player can use Sam’s gun, the car’s horn, or have Max attempt to communicate with other vehicles via a megaphone. In addition, special inventory items may be used to complete specific puzzles within these sequences.[8] Driving sequences are also used for several minigames, such as pulling innocent drivers over for fabricated felonies.
In keeping with the developer’s heritage from the LucasArts adventure games, Sam & Max Save the World is designed so that the player characters cannot die or reach a complete dead-end.
Minimum System Requirements | Recommended System Requirements | |
CPU | 1.5GHz processor | INTEL 2.6 GHz Dual Core |
VRAM | 64 MB | 128 MB |
RAM | 256MB RAM | 512 MB |
OS | Windows XP or Vista | Windows XP/Vista/7/8/8.1/10 |
Graphics Card | 32MB 3D-accelerated video card | |
Direct X | 9.0c | 9.0c |
SOUND CARD | DirectX Compatible | DirectX Compatible |
HDD Space | 1 GB free | 1 GB free |
Sam & Max Game Series [View Sam & Max Full Game Series]
- Flanker 2.0
- Sam & Max 203: Night of the Raving Dead
- Sam & Max Episode 302: The Tomb of Sammun-Mak
- Sam & Max 101: Culture Shock
- Sam & Max 104: Abe Lincoln Must Die!
- Sam & Max: Save the World
- Sam & Max 202: Moai Better Blues
- Sam & Max: Beyond Time and Space
- Sam & Max 106: Bright Side of the Moon
- Sam & Max Hit the Road