## Description
On the 3rd of August, the Swine National Army invaded CarrotLand, home of the
Rabbit nation. The poor Rabbits were defeated within two weeks, only a small
pack survived and is now planning the counterstrike.
_S.W.I.N.E._ is a real-time strategy game in a 3D environment, similar to
Emperor: Battle for Dune but with a humorous twist. In S.W.I.N.E., you do not
command humans or robots but – as the name suggests – animal armies.
In the first campaign, you are to command the Rabbit forces in their nearly
hopeless battle against the evil Swine. The second – and much harder –
campaign lets you lead the mighty army of the Swine. You cannot build anything
on the battlefield – you select your units before you start the mission. You
can take special repair units with you which can recover damaged and even dead
units on the fly – for a cost, of course.
There are over 6000 speech samples for the Swine and Rabbit soldiers who
comment on anything they see or do. When you blast something up, it’ll explode
in a colourful firework – there’s no violence involved. There are 22 missions
(11 for each campaign) and 10 additional multi-player maps, as well as three
difficulty settings.
Minimum System Requirements | ||
CPU | Intel Pentium II | |
VRAM | 32 MB | |
RAM | 96 MB | |
OS | Windows 95 | |
Direct X | DirectX 8.0 | |
CD-ROM | 4X (600 KB/s) |
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