Year 2012. Six years passed since the time of the Second catastrophe to have made the April events of 1986 fade.
The game is set in the Chernobyl exclusion zone which turned from a destiny-breaker place into a threat to all mankind. The Zone is reluctant to open up its mysteries and needs to be forced to do it. It is a rare hero who can reach the very heart of the Zone onto find out what danger awaits him there.
A danger which, compared to marauders and enemy groupings, all monsters and anomalies, will seem a mere preparation to the meeting with something more fatal and threatening.
But for now… get ready, hero. Collect artefacts and trade, grope your path and keep an eye on the rear, catch roentgens and fight – only make sure you survive! And then, perhaps, if you are persistent and truly lucky, you will find out why all this had fallen on you.
The game is set in the Chernobyl exclusion zone which turned from a destiny-breaker place into a threat to all mankind. The Zone is reluctant to open up its mysteries and needs to be forced to do it. It is a rare hero who can reach the very heart of the Zone onto find out what danger awaits him there.
A danger which, compared to marauders and enemy groupings, all monsters and anomalies, will seem a mere preparation to the meeting with something more fatal and threatening.
But for now… get ready, hero. Collect artefacts and trade, grope your path and keep an eye on the rear, catch roentgens and fight – only make sure you survive! And then, perhaps, if you are persistent and truly lucky, you will find out why all this had fallen on you.
Year 2012. The Zone is still a dangerous place and a threat to all mankind. Mercenaries, bounty hunters and explorers ventured further and further into the heart of the Zone driven by reports of strange ‘artifacts’ imbued with anomalous energy. To sell them on the black market or trying to find the ‘truth’ behind the Zone. Whatever their motivation, over time these individuals – Scavengers, Trespassers, Adventurers, Loners, Killers, Explorers and Robbers – have become known as S.T.A.L.K.E.R.s.
S.T.A.L.K.E.R.: Shadow of Chernobyl Key Features:
1, An immersive storyline, seamlessly blended with a living, breathing, non-linear open-world environment.
2, An accurately modeled real-world buildings and locations from deep inside of the Chernobyl Exclusion Zone.
3, Unique ‘Survival FPS’ gameplay, which combines action, stealth, survival and RPG elements – to create an incomparable experience in the Zone.
4, Enemy Threat Evaluation AI system – NPC characters react to changes in environments and situations.
5, Realistic combat mechanics with accurate ballistic properties.
6, Dynamic day-night cycle and weather system, that directly impacts gameplay.
7, Advanced physics and dynamic lighting effects powered by the ‘X-Ray Engine’.
8, Intense multiplayer action, supporting up to 32 players.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Pentium 4 1.8GHz / AMD Athlon XP 1700+ | Intel Core 2 Duo E6400 2.13GHz / AMD Athlon 64 X2 Dual Core 4200+ |
CPU SPEED | 2.0 GHz (Pentium) / 2200+ (Athlon) or better | |
VRAM | 128 MB | 256 MB |
RAM | 1 GB | 2 GB |
OS | Win Xp 32 | Microsoft Windows XP (Service Pack 2)/Microsoft Windows 2000 SP4 |
Graphics Card | nVidia GeForce 210 / AMD Radeon X600 Series | nVidia GeForce 7900 GTX / AMD Radeon X1950 Series |
Direct X | DX 9 | DX 9 |
SOUND CARD | Yes | Yes |
HDD Space | 10 GB | 10 GB |
CD-ROM | DVD | DVD |
Game Analysis | In S.T.A.L.K.E.R., the player assumes the identity of an amnesiac "Stalker", an illegal explorer/artifact scavenger in "The Zone", named 'The Marked One'. "The Zone" is the location of an alternate reality version of the Chernobyl Power Plant after its second (fictitious) explosion, which contaminated the surrounding area with radiation and caused strange otherworldly changes in local fauna, flora and even the laws of physics. | |
High FPS | 0 FPS ( GTX 1060 ) | |
Note | Keyboard, Mouse | |
Optimization Score | 10 |