Rommel: Battles for Tobruk
Rommel: Battles for Tobruk is a turn-based strategy game with hexagonal
cells. It is set during World War II and covers the battles between Rommel’s
Panzerarmee and the British 8th Army over Tobruk (Brevity, Battleaxe, Crusader
and Gazala). The player either takes the role of one war party or battles
against another fellow wargamer.
During each turn, both sides give detailed orders to their units which are
then performed simultaneously. Order are assigned on the tactical map, but for
planning there are also four strategic maps available which either show the
terrain, Allied units, Axis units or all units. Additionally there are tables
about corps (a list of all units), supply and airplanes. The simulation of the
two latter are a focus of the game model. Of course there are also a number of
other factors, including morale, unit capabilities, or, fatigue. A variety of
options can be used to change the complexity of the game, including the AI
level or if enemy units are visible. Supply and airplane effects can also be
deactivated.