Summary
A challenging godlike village simulator designed to bridge the gap between the complexities of village simulation with the simplicity of classic 90s real-time strategy. Inspired by games like Towns, Gnomoria, Warcraft, Banished and Dwarf Fortress but not quite like any of them. Updated frequently.
A challenging godlike village simulator designed to bridge the gap between the complexities of village simulation with the simplicity of classic 90s real-time strategy. Inspired by games like Towns, Gnomoria, Warcraft, Banished and Dwarf Fortress but not quite like any of them. Updated frequently.
Rise to Ruins is at heart a, but it also throws in plenty of familiar game play mechanics from classic 90s era real-time strategy games like Settlers, along with some tower defense and survival elements in an attempt to create a new kind of village simulator. The goal is to try to bridge the gap between the depth and complexity of traditional village simulators, the fun of godlikes and the simplicity of real-time strategy.
Build a village, and die trying!
A major part of the game is village management, and trying to discover new and creative ways to use the tools at your disposal to keep yourself alive as long as possible. In this game, you will lose frequently, but with every failure you learn a little bit more about how to survive and apply that knowledge to your next attempt.
Several Game Modes
Currently, the game offers three game modes.,and.
is the game the way it was meant to be played, as a brutal survival style village sim, you will probably die often trying to figure out the best way to survive, but that’s half the fun right?!
is very similar to Survival, but it’s balanced much like a traditional village simulator with some godlike and RTS elements sprinkled on top. The monster spawn rates are much lower, and the main focus is keeping your village happy and fed. It’s a very easy mode, designed for casual players, or players just wanting to experiment.
, like the name implies, is a mode where you can play around with the game mechanics. Change the time of day, weather, spawn monsters or villagers, or even edit the map while you’re playing on it. This is the ultimate “Screw around” mode for players wanting to play with the game mechanics.
Godlike Elements
Build a village, and die trying!
A major part of the game is village management, and trying to discover new and creative ways to use the tools at your disposal to keep yourself alive as long as possible. In this game, you will lose frequently, but with every failure you learn a little bit more about how to survive and apply that knowledge to your next attempt.
Several Game Modes
Currently, the game offers three game modes.,and.
is the game the way it was meant to be played, as a brutal survival style village sim, you will probably die often trying to figure out the best way to survive, but that’s half the fun right?!
is very similar to Survival, but it’s balanced much like a traditional village simulator with some godlike and RTS elements sprinkled on top. The monster spawn rates are much lower, and the main focus is keeping your village happy and fed. It’s a very easy mode, designed for casual players, or players just wanting to experiment.
, like the name implies, is a mode where you can play around with the game mechanics. Change the time of day, weather, spawn monsters or villagers, or even edit the map while you’re playing on it. This is the ultimate “Screw around” mode for players wanting to play with the game mechanics.
Godlike Elements
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel i5 or equivalent (Dual Core with Hyper-Threading) | Intel i5 or equivalent (Quad Core) |
VRAM | 1 GB | 1024 MB |
RAM | 4 GB RAM | 8 GB RAM |
OS | Windows XP (32 Bit) | Windows 7, 8 or 10 (64 Bit) |
Graphics Card | Intel HD 4400 or equivalent, 1280x720 resolution or higher. | Most Dedicated GPUs, 1G+ VRAM / OpenGL 1.3+ |
Direct X | 11 | 11 |
SOUND CARD | DirectX Compatible | One that exists! |
HDD Space | 1 GB available space | 1 GB available space |
Game Analysis | Provided that you have at least an Intel HD 4400 graphics card you can play the game. But, according to the developers the recommended graphics card is an NVIDIA GeForce 6200. To play Rise to Ruins you will need a minimum CPU equivalent to an Intel Core i5-650. Whereas, an Intel Core i5-750 is recommended in order to run it. Rise to Ruins system requirements state that you will need at least 4 GB of RAM. Additionally, the game developers recommend somewhere around 8 GB of RAM in your system. In terms of game file size, you will need at least 1 GB of free disk space available. Rise to Ruins will run on PC system with Windows XP (64 Bit) and upwards. Additionally it has Mac and Linux versions. |
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel i5 or equivalent (Dual Core with Hyper-Threading) | Intel i5 or equivalent (Quad Core) |
RAM | 4 GB RAM | 8 GB RAM |
OS | Os X 10.7 or later | Os X 10.7 or later |
Graphics Card | Intel HD 4400 or equivalent, 1280x720 resolution or higher. | Most Dedicated GPUs, 1G+ VRAM / OpenGL 1.3+ |
SOUND CARD | One that exists! | |
HDD Space | 1 GB available space | 1 GB available space |
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel i5 or equivalent (Dual Core with Hyper-Threading) | Intel i5 or equivalent (Quad Core) |
RAM | 4 GB RAM | 8 GB RAM |
OS | Most 64 Bit Linux Distros (Must support Java) | Most 64 Bit Linux Distros (Must support Java) |
Graphics Card | Intel HD 4400 or equivalent, 1280x720 resolution or higher. | Most Dedicated GPUs, 1G+ VRAM / OpenGL 1.3+ |
SOUND CARD | One that exists! | |
HDD Space | 1 GB available space | 1 GB available space |
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