Story Line
Two years after the events of the war between Vinci and Cuoti as shown in the opening cinematic. Giacomo and the gang on their way home , Doge destroys the wall of the mountain and a rock was about to fall to Giacomo but Petrozzo save him and Petrozzo died. On vengeance, Giacomo will revenge on what happen to Petrozzo. Upon revenging he encounters allies which would help him find Doge to defeat. As the story goes , it spins the Pre-war of Vinci and Cuoti.
Minimum System Requirements | Recommended System Requirements | |
CPU | Pentium III/Athon or better | Intel Pentium 4 1.4GHz / AMD Athlon XP 1700+ |
CPU SPEED | 1.4 GHz | 2.4 GHz |
VRAM | 64 MB | 64 MB |
RAM | 256 MB | 1 GB |
OS | Windows XP | Windows XP |
Graphics Card | A 64 MB video card that supports Hardware Transform and Lighting | nVidia GeForce 4 MX 440 / AMD Radeon 9000 Series 64MB |
Direct X | 9.0c | DX 9 |
SOUND CARD | Yes | Yes |
HDD Space | 3.3 GB | 3.3 GB |
CD-ROM | 32X Speed CD/DVD-ROM | 32X Speed CD/DVD-ROM |
Game Analysis | Rise of Legends retains most of the features from Rise of Nations, like city building, borders, attrition, assimilation, unlimited resources and the Conquer The World (CTW) campaigns. However, Rise of Legends also introduces new features of its own, such as city districts, heroes, dominance, a more simplified economy (with only two resources) and neutral, siege-able units and buildings. The reality-based resource wood has been replaced by Timonium. Unlike its predecessor, which offered the player 18 civilizations to choose from, Rise of Legends has only three races. These are the technological Vinci, the magical Alin, and the alien-like Cuotl, who replace the Wealth resource with Energy, offering a new gather strategy. Each race is completely distinct from the others, allowing for different gameplay depending on the player's choice. It also makes use of the AGEIA PhysX physics engine. | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Note | Microsoft Mouse or compatible pointing device | |
Optimization Score | 10 |
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