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A classical RPG about Utopia/Dystopia balance that aims to present some interesting concepts.
## About This Game
A classical RPG about Utopia/Dystopia balance.
We are in a world with two major cities striving for Utopia.
In the first city people have a microchip on them that doesn’t allow them to
hurt other people but they only put it on if they want to and get paid for it.
Also this microchip is used for the economy, so if a person has a positive
thought about the actions of another person the other person gets some money
and vice versa.
Also in this world there are some creatures that affect the area around them
in different ways. One of these creatures has stolen the voices of children
from the first city.
Your journey begins when Aeloras, a police student in the city of Visthansia,
needs to defeat a memories manipulating creature to graduate.
Along the way you will fight unique creatures, meet interesting people and be
presented with conflicting and thought provoking concepts that aim to give you
a fresh experience that will remain with you for long time.
There is only one controllable character and the combat system consists of
classical turn-based battles that include meelee and magical attacks along
with usage of items. This is a story-driven game where there is a main quest
and also side quests. Choices are not the main focus on this game but the
player can choose between alternative outcomes in some side quests.
The final goal of the game is to create an experience that will provide food
for thought, something that’s sorely missing from the gaming industry these
days.