Rasputin
The spirit of Rasputin lives on in the netherworld. There, using the power of
the Jewel of the Seven Planets, he intends to wreak havoc on the universe. The
player takes on the role of a crusader and, armed only with a sword and a
shield, must destroy the Jewel to put an end to Rasputin’s schemes. To reach
the Jewel the player must first enter the netherworld and neutralise the eight
magic spells that Rasputin has cast to protect it.
Rasputin: The Crusader’s Quest is a single-player “search the dungeons to
find the jewel” type of game. The netherworld takes the form of a court-yard
from which doors take the player to different dimensions. Within each
dimension there are magic stones that the player must step on to absorb their
magic power and turn them from the dark side to the light. When, finally, the
player has absorbed all the runes in a dimension, Rasputin will release a
bigger and more dangerous monster from the dark side which, when slain, will
give up a rune that will counteract one of the eight magic spells.There are
also four rune stones to collect and these give protection when they attempt
to neutralise the magic spells, except that the runes are colour coded and the
player must have the right rune for the spell that’s being broken. In addition
there are all sorts of traps, pitfalls and nasty netherworld creatures that
will either try to kill or sap the players energy.
The game can be played with either a keyboard or a joystick. There is no
difficulty setting and no keyboard re-definition. There are only six action
keys. Left / right rotates the character who can either walk or jump forward.
There are two keys for fighting, one to use the shield and one to use the
sword. Using either of these uses up their energy, indicated by a dual power
bar in the lower right of the screen.
The game world consists of a series of rooms which may or may not have
anything useful in them. The player has to work out how to cross the room in
order to progress in the game. Items to collected are usually guarded by
denizens of the netherworld who the player must either fight or creep past.
Failing or dying in this game does not mean that the whole game has to be
replayed. The game re-animates the player at the start of that section,
doorway of the room to replay that section again. However, each reanimation
consumes some of the players life force and when that’s gone the game has to
be reloaded.
- A Hole In Space
- A hermit crab is finding a house
- A Calm Memory Game
- A Day
- (Early Access Optional) Dudes on a Map: Game Master
- Lucid Cycle
- My Universe – School Teacher
- //TODO: today Original Soundtrack
- A Conversation With Mister Rabbit
- A Frog’s Tale
- 2D Platformer GAME (Toy Factory)
- 4 Witch Seasons & Convenant
- a guard walks into a tavern
- The Help Desk
- eemmmpty