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## Description
You are a Battlemage – a _Ranadinn_ : you have the skills of a fighter, a
wizard and a cleric. You’ve arrived at the islands of Argentan as a mercenary,
to help repel an inhuman horde from the South. Monsters have settled into
caves and abandoned castles, villages are under attack, and one of the four
islands has already been conquered. The king has hired you to help save his
defenseless lands, and off you go on your quest: to find the secret of the
invasion’s leader, a mysterious sorcerer possessed by the a long-dead evil,
and vanquish him.
The four islands are connected by a teleportation bridge, and serve as the
overworld, with several dungeons and caves where you’ll slay monsters, gain
experience levels, and find gold. In towns and castles you can stock up on
food and supplies, and sometimes get information from friendly NPCs. You
command two types of spells, clerical and sorceral, in the form of single-use
scrolls, and two types of attack – melee and ranged; your stats and level will
determine your performance in both areas.
Your character’s line of sight determines the visible area per turn; the type
of terrain also affects visibility, and in caves you’ll have to light a torch
to see anything at all. Progress is saved automatically, which overwrites any
existing game data, so there is no way to restore the game to its initial
state without a clean backup!