Puzzle City
Puzzle City contains elements of SimCity and Tetris. As the new Constructor
Manager at Puzzle City, Inc., the player has to build cities by placing
colored blocks (in shapes resembling those of Tetris ), which arrive on a
conveyor belt. Each color represents a kind of building (green for
residential, yellow for industrial, blue for commercial, and so on), with
different kinds of shapes. The player has to clear the tray, placing the
blocks in the available locations on the city’s map, or else it will become
full and breaks. The blocks can be rotated (using the right mouse button) to
better fit the map.
Each level has a collection of goals, usually filling a certain portion of the
map (20% in the game’s start) and constructing certain kinds of structures
(like 2×2 residential blocks). Some maps have highlighted areas with specific
colors to build on, and those must also be filled.
When 2×2 blocks of the same kind are built, the player earn power-ups. The
main ones are the recycler, which changes the shape of a given set of blocks;
the trash can, where the player can put unwanted pieces; and the bulldozer,
which allows the player to destroy blocks already built. Those three, when
earned, are added to specific counter. Other kinds of power-ups are
accumulated below the conveyor belt, such as: the hammer, which breaks every
set in the conveyor to one block sets; the spray can, which randomly recolors
all sets in the conveyor belt; the dynamite, which makes all sets in the
conveyor explode; the clock, which stops time for 3 seconds; the snail, which
slows down the conveyor belt for a while, etc.
There are two play modes, Story and Untimed, and a total of 48 cityscapes.
Minimum System Requirements | ||
CPU | Intel Pentium III | |
VRAM | 32 MB | |
RAM | 128 MB | |
OS | Windows 98 | |
Direct X | DirectX 7.0 | |
HDD Space | 74 MB |