Story Line
2112, Tokyo. Two new detectives have been assigned to the MWPSB Criminal Investigation Department Division 1. Nadeshiko Kugatachi is an Inspector whose memories were wiped, while Takuma Tsurugi is an Enforcer who is searching for his missing childhood friend. Calm, serious, and unable to comprehend human emotions, Nadeshiko meets Tsurugi, a hot-headed man determined to become a tough detective. Once they encounter each other, the gears of fate begin to turn.
The story takes place somewhere far away from Tokyo in the once futuristic Sado Marine City.
What will their answers be when they reach the "truth"...?
Minimum System Requirements | Recommended System Requirements | |
CPU | Core i3 (Haswell) | Core i3 (Skylake) |
VRAM | 256 MB | 512 MB |
RAM | 3 GB RAM | 3 GB RAM |
OS | Windows 7/8.1/10 | Windows 7/8.1/10 |
Graphics Card | VRAM 2GB (or Intel HD Graphics 4000) | VRAM 2GB (or Intel HD Graphics 4000) |
Direct X | Version 9.0c | Version 9.0c |
SOUND CARD | DirectSound | DirectSound |
HDD Space | 3 GB available space | 3 GB available space |
Game Analysis | Provided that you have at least an Intel HD 4000 graphics card you can play the game. You will need at least 3 GB of free disk space to install PSYCHO-PASS: Mandatory Happiness. An Intel Core i3-530 CPU is required at a minimum to run PSYCHO-PASS: Mandatory Happiness. PSYCHO-PASS: Mandatory Happiness system requirements state that you will need at least 3 GB of RAM. PSYCHO-PASS: Mandatory Happiness will run on PC system with Windows 7/8.1/10 and upwards. | |
Note | Runs best on Skylake or better processors |
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The Psycho Pass anime has a world that is deserving of more exploration. I had hoped this game would delve deeper into that world, and it did in some places, but I felt that it ended up coming short by focusing in on a set of new characters that just weren’t all that interesting.
At the beginning, you have the choice of playing as a the cold, withdrawn, amnesiac inspector Kugatachi or as a the brash, hot-headed, well-meaning enforcer Tsurugi. I went with the latter as he at least seemed to present more color to this character. Something I’ve learned with a lot of fiction is that it is damn near impossible to make amnesiac characters work without being able to take it seriously enough. Perhaps if I played as the inspector I would have learned more about her mysterious past, but she was just so dry that I don’t expect it to be an interesting enough playthrough. At this point I don’t feel a strong need to go through the game again as the inspector since my playthrough as the enforcer already telegraphed in a very ham-fisted way what the plot twist is supposed to be with these characters (and they didn’t even end up revealing it in my playthrough).
The inclusion of the previous characters from the Psycho Pass series is of course a plus, especially when they’re voiced by their original Japanese voice actors. Other than that, the extras to this game don’t seem all that significant, and the game does warrant multiple playthroughs to get all endings and details of the plot, it’s just not convincing enough to do all that, even as a lover of the Psycho Pass series.