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## Description
The Kingdom of Faladia has been enjoying an era of peace and prosperity for a
long while. However, it all came to an abrupt end when a neighboring country
treacherously broke a peace agreement and attacked the capital city. The king
asks an Alfa Knight named Romeo to escort his daughter to a safe passage, but
war interrupts the gathering. Romeo finds himself in a coastal town, rescued
by a nun named Maria, who agrees to accompany him on a quest to find the
princess and fulfill the wishes of his sovereign.
_Provvidenza_ is a traditional Japanese-style role-playing game. Unlike other
RPGs by Kinpukurin, it does not feature the trademark dialogue and party-
recruiting system. Instead, it follows the simpler, more basic template, with
plot-dictated companionship and automatized conversations. Enemies are
superimposed on backgrounds, and combat is strictly round-based. Overworld and
towns are shown from top-down view, but dungeons are navigated in a pseudo-3D
first-person fashion (without an automap), similarly to Phantasy Star. Lights
can be turned off and on, and traps detected and avoided during dungeon
exploration.