*Free Alpha now on Google Play!*
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Project S.P.H.E.R.E. is a platformer with hardcore difficulty for Android and PC.
**The special thing of the game is the “flinging-mechanism”: a huge abyss with spikes, way too far for jumping? No problem, if you can control the Sphere with the force – an energy given by ForceBalls you can collect. Don’t expect it’s too easy! Especially the later levels are very hard, because things like portals or magnets can be a nasty trap – or your best friends: you’ll never know, unless you try it…**
* challenging gameplay (after the simple tutorial levels)
* beautiful graphics through the power of dynamic lights & shadows
* use Force-Spheres! Fling the sphere through the levels, full of spikes, magnets and other nasty things
**Project S.P.H.E.R.E**. is developed with libGDX, so I can test it mainly on the PC. I make use of box2dlights and the level editor tilED. It’s cross-platform, that means it’ll be released on Android, Windows, Linux and Mac (iOS could be possible, but I’ve neither a Mac for developing nor an iPhone/iPad for testing it; perhaps I find a solution)
The “main-programming-work” is almost done, so I can focus on the level-creation and testing.
Project S.P.H.E.R.E. was developed by Luux, Released in 2013-11-16
Project S.P.H.E.R.E. was Released on Windows,Android,AndroidTab
Project S.P.H.E.R.E. is a Single Player game