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Project Imperium is an open-world medieval sandbox. As serf or liege, smith, trade, farm, build, or conquer your way to fortune, glory, and a thriving medieval kingdom. Use your skills in construction, warfare, and crafting to build great towns and castles, then defend them from your enemies.
## About This Game
Project Imperium is an open-ended medieval sandbox. How will you survive and
thrive? As serf or leige, smith, trade, farm, build, or conquer your way to
fortune, glory, and a prospering medieval kingdom.
Venture forth from forest or town, collecting or earning resources and
securing for yourself a lodging to call home. From there, improve your
constructions, equipment, and weaponry – gradually building up your home from
hovel to township, all the while fending off animals, brigands, blight, and
starvation.
Invite starving and downtrodden vagabonds to settle within your burgeoning
town, and raise them up, until they worship you as a lord. Or, rob people on
the highways and live a life of banditry.
Maybe with time, you will find glory. Maybe you will settle a family on a
distant farm. Maybe you’ll die of famine or plague. The future is up to you,
how will you be remembered?
## Be a serf
Survive each day in the harsh wilderness, or make your way through a disease
ridden city hub while scraping enough gold together to pay rent to your lord.
Shelter yourself from the weather and seasons, while through barter or
scavenging secure enough food to make it through the day.
## Be a lord
Construct houses, churches, taverns, and high walls. As you build yourself a
more permanent lodging, and provided you’re reputation proceedes you, villages
will slowly offer their services in labor in exchange for a warm meal and a
safe bed. Your town will expand as more serfs work your farms, mines, and
crafts shops – growing your towns economy into a regional power.
## Be a Leige
As king or queen, it will be your job to rule. Keep your position on the
throne secure, and ensure your subjects remain happy – or risk a violent
upheaval.
## Agriculture and Industry
A village needs food, arms, and manpower to survive. Serfs (and players) are
able to maintain plots of farmland, tending to crops and ensuring a bountiful
harvest can be sold. Animals will need rearing and tending, and the mines will
also need to be worked. Several industries exist to support a town that all
require serfs to maintain them – leather working, blacksmithing, mining,
agriculture, animal husbandry, tailoring, etc.
## Third person combat
Block and parry your opponents swings with sword or shield in melee combat, or
lay them low via ranged combat from your sling, quiver, or bolt. Combat in
Project Imperium is twitch based, and methodical.
## Future features
* Survival
* Construction and crafting
* Warfare
* Melee and Ranged combat
* Fighting on horseback
* Economics, logistics, and trade
* Kingdom level governance
* Family units and Lineage
* Birth, Marriage, and Death
* Rich and complicated NPC characters populating the game world
## Mature Content Description
The developers describe the content like this:
Simulated medieval living conditions sometimes containing violence common to
the era, including animal hunting, knights and combat, medieval warfare, death
and illness.