Project: Battle Arena is a MOBA multiplayer game with action shown from the TPP perspective. The game revolves around battles between teams comprising 15 people each. The game was created by CipSoft GmbH studio (also known for developing the iconic MMORPG Tibia.) and is now available on PC.
### Mechanics
Project: Battle Arena revolves around multiplayer matches, in which up to 30 players can fight at once (two teams of 15 people each). Participants see their characters from the third person perspective (FPP). Each side is tasked with annihilating the deity of the opposing team. To do this, players need to occupy and keep relic points scattered on the map, as well as attack crystals belonging to an enemy deity. The protection of relic points is particularly important as it leads to the disabling of the magical shield protecting the deity from attacks.
Before engaging combat, players can choose the character that best suits their play style. The available heroes are divided into four classes and have a variety of features: you can find warriors specializing in melee weapons, as well as fast scouts preferring to fight from a distance and to set traps. Each character has a range of abilities: basic attack, skills, one ultimate skill, and one of the four elemental skills. The latter allows you to make significant changes in the landscape, e.g. by conjuring a wall blocking the passage.
### Game modes
The production is intended exclusively for multiplayer games over the Internet.
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