### Introduction
Project Aron is a first-person fighting game which employs a tactical use of elemental magic in a competitive multiplayer environment. Movement becomes a essential part of this gameplay, and the environments are encompassed by the concept of truly free movement and maneuvrability.
Fighting is a visceral blend of swords and grappling where the final blows ends in gruesome executions. Magic is performed by using ones internal energy to reshape the elements of the world, for movement, defensive, offensive or supportive purposes.
### **Recruitment**
We’re always looking for talented people in all positions. If you’re interested in joining us, mail your application to [email protected], together with a short description of your previous work, and a work sample or portfolio.
Be sure to mention name and which position you’re applying for in the subject. You may also mail this address for any questions or to request our Vision Statement.
### **News:**
01\. Release date, mocap, and available positions
02\. Now open for all positions!
03\. Dev Diary 1, Mocap Post Mortem, New Members
04\. Huge news update! (Warning: Mild nudity)
05\. Gameplay video, character model, recruitment
### **Videos:**
WIP01 – Initial ledging and walljumping
WIP02 – Improved walljumping
WIP03 – Improved ledging
WIP04 – Crouch & Crouch jumping
WIP05 – Wallrunning
WIP06 – Slide and dodge
WIP07 – Curving fireballs
WIP08 – First multiplayer test
WIP09 – Air control (Quake style)
Smooth moves (precision jumps and wallrunning)
UDK vs Aron Physics
Closed Testing 01 (Speedrun)
Dev Diary 1 (motion capture)
Speed painting 1
### ****Audio:****
Soundboard 1
### **Links:**
Our topic in the UDK forums
Our YouTube channel
Project Aron was developed by Zombiraptor, Released in 2011-06-30
Project Aron was Released on Windows
Project Aron is a Multiplayer game