Summary
Winning Eleven: Pro Evolution Soccer 2006 expands upon the series’ realism with faster gameplay, more responsive control and improved artificial intelligence. Players will now make intelligent runs without the ball, identifying opportunities and pointing to where they would like the ball to be delivered. Similarly, the game is now more physical, with defenders jockeying for position and strikers working to turn their opponent as they receive the ball.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Pentium III 800MHz or equivalent processor (Athlon/Duron/Celeron) | Intel Pentium IV 1.4GHz processor |
RAM | 256 MB RAM | 512 MB RAM |
OS | Windows 2000/XP | Windows 2000/XP |
Direct X | DirectX 9.0c or higher (included on Disc 1) | DirectX 9.0c or higher (included on Disc 1) |
SOUND CARD | DirectX 8.1 compatible sound card | DirectX 8.1 compatible sound card |
HDD Space | 1.5GB free hard disk space | 4.7GB free hard disk space |
CD-ROM | DVD-ROM Drive | DVD-ROM Drive |
Game Analysis | Pro Evolution Soccer 6 is a video game developed and published by Konami. Released on 27 October 2006 for the PlayStation 2, Xbox 360, and PC platforms and following on the Nintendo DS and PlayStation Portable on 1 December 2006, Pro Evolution Soccer 6 is the 6th edition of the Pro Evolution Soccer series for the PlayStation 2, 2nd for the PlayStation Portable and 4th for PC. It is the first game to debut on the Nintendo DS and the Xbox 360. The Xbox 360 version features improved graphics, but retains gameplay similar to the other console versions. The edit mode has been stripped down for the Xbox 360 release, due to time restrictions. The graphics engine on the PC does not utilise the next-gen 360 engine but will again be a direct conversion of the PlayStation 2 engine. | |
High FPS | 0 FPS ( GTX 1060 ) | |
Note | It may be necessary to update your hardware drivers before playing. * Only needed for Network play | |
Optimization Score | 10 |
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Pro Evolution Soccer Game Series [View Pro Evolution Soccer Full Game Series]
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Fun to pick up and play for short periods
Good stat tracking and presentation within Master League mode
Gameplay is overly simplistic
Poor A.I. (both team-mates and 'rubber-band' opponents)
No Bundesliga, all English teams are unlicensed
No Commentary
I was a fan of Pro Evo around the time of Pro Evo 6, having played all the games in the series previous. This was however the first Pro Evolution Soccer game that i got for the PSP, and i can definitely say that it doesn’t work anywhere near as well as it does on the PS2. The gameplay itself isn’t as good, with team-mate A.I. being especially painful. I found playing for more than two or three matches could become quite painful due to the positions your hands have to take up while playing, making use of the right shoulder button almost constantly. (I realise this is an issue with the PSP itself, but i have no problems playing any other games on the system as most do not put so much strain on a particular hand position)
Customization options are good (can change teams/players for the most part) but unlike in the main versions of the game you cannot modify which teams take part in the master league mode, which is a disappointing. It almost makes editing redundant as you then can’t go on to use the teams & players you’ve modified anyway. I like the stat tracking in master league and the overall presentation is nice, although It lacks commentary that is included in the console version. The matches feel a lot clumsier and consist more of solo runs and long range shots than team-play and tactics that were present in the PS2 games at the time.
Conclusion: The PSP version of Pro Evolution Soccer 6 is sadly a watered down, stripped away imitation of it’s PS2 counterpart. I don’t feel the PSP was necessarily the right platform for such a game and would always advise someone to try the PS2 version instead, which is superior in areas.