Play an electronic music album as a trippy video game: a first-person walking simulator set in a surreal world, where the music evolves according to your actions in gravity defying places, mind-blowing labyrinths and Euclidean suburbs.
## About This Game
## How an Electronic Music Album would sound and look if it was a Video
Game ?
Welcome to a new way to listen to music with this first opus of Playhear, a
series of musical pieces made into games!
## Surreal City
Settled in a weird and minimalistic place, you’ll experienced otherworldly
visuals and sonic sensations. Square Paper City is a Walking Simulator with
mazes, some puzzles and a bouncy and dynamic world.
## A new way to play a music album
This interactive experience will make you live and feel a music LP as
something new: semi-procedural, designed according to the game and the levels,
moving and modulating according to your actions.
Square Paper City is a short game with an abstract story and light gameplay.
## Made with experimentations in mind
I made this game alone, following my emotions and knowledge, testing visual
technologies and working closely with some audio plugin developers as a tester
and sound designer.
This game is a tribute to them (Unfiltered Audio, Rhizomatic, UVI, Bitwig,
Sugar Bytes…) and to experimenters.
Finally, here’s the Playhear
## Manifesto
* Push the Boundaries of the Way we Play/Listen to Music: a technical and artistic approach to interactive music
* Automatic Writing and Serendipity: a surreal way of composing the story and developing the game content with serendipity.
* Minimalistic Systems and UI: more immersion for the player. No complexity, immediate onboarding.
* Synaesthesia: attempt to make a world that lives according to music and visual connections.
* Focus on Experimental Art and Trippy Mood: I wish to experiment on both the technical art and the interactive music system in order to push the boundaries of abstract and artistic games.
* Diversity in electronic music genres: as I always done in my musical career
* This Game is an Instrument as Much as it is an Art Piece: give the opportunity to the player to play the game as an album or live show during a party or whatever.
* Use a Limited Range of Instruments: especially those that I’m testing for audio developers friends and a few others that I really need for the overall quality of the music
A game made by Tomavatars
Minimum System Requirements | ||
CPU | Intel Core i5-760 / AMD Athlon II X4 645 AM3 | |
RAM | 4 GB RAM | |
OS | Windows 7 / 8 / 10 - 64-bit OS Only | |
Graphics Card | NVIDIA GeForce GTX 460 / AMD Radeon HD 6850 | |
Direct X | Version 11 | |
HDD Space | 2 GB available space |
Minimum System Requirements | ||
CPU | Intel Core i5-760 / AMD Athlon II X4 645 AM3 | |
RAM | 4 GB RAM | |
OS | 10.13 - 64-bit OS Only | |
Graphics Card | NVIDIA GeForce GTX 460 / AMD Radeon HD 6850 | |
HDD Space | 2 GB available space |