The first part of Planescape: Torment takes place in Sigil, a city located atop an infinitely tall spire at the center of the multiverse, that connects the planes with each other via a series of portals. The city is overseen by the powerful Lady of Pain, while fifteen factions control different functions of the city related to each group’s world view. Every faction strives for further control of the city. The Nameless One can even join several of these factions during the game. The story eventually moves on to other planes, such as Baator and Carceri, where The Nameless One continues to discover more about his past.
Discover an incredibly rich story and a unique setting unlike anything else in fantasy. Defeat strange and alien creatures, engage in rich dialogue, and explore the dark and dangerous Planescape setting in this 50+ hour RPG classic.
This is Planescape: Torment like you’ve never seen before.
Story
“What can change the nature of a man?”
You are the Nameless One, a hulking figure covered in scars and tattoos collected over the course of countless lives—none of which you can remember, but are now coming back to haunt you. You are prodded awake by Morte, a floating skull and keeper of secrets, to embark on an adventure taking The Nameless One from the dirty streets of Sigil into the mysterious Outer Planes and even into the depths of Hell itself.
Portals riddle the planar metropolis of Sigil, providing access to anywhere in existence, but only if you have the proper key. Known as the “City of Doors,” Sigil is a neutral ground where demons, devas, and races from across the multiverse gather under the watchful shadow of the Lady of Pain, the city’s enigmatic ruler. This is a place where the word is mightier than the sword, where thought defines reality, and belief has the power to reshape worlds.
In your search for answers, you’ll find companions matching the bizarre nature of the planes: a chaste succubus who can kill with a kiss, a confused crossbow-wielding cube, a suit of armor animated by a spirit demanding JUSTICE, and more. With these companions and others at The Nameless One’s side, you will explore worlds in search of answers, all to discover that some destinies cannot be escaped and some memories cost more than an even an immortal can bear.
The game's story begins when The Nameless One wakes up in a mortuary. He is immediately approached by a floating skull, Morte, who offers advice on how to escape. Morte also reads the tattoos written on The Nameless One's back, which were inked there as reminders to himself, that contain instructions to find a man named Pharod. After a conversation with the ghost of his former lover, Deionarra, and passing by various undead, The Nameless One leaves the mortuary to explore the slums of Sigil.
Minimum System Requirements | Recommended System Requirements | |
CPU | 1 GHZ | Intel Pentium III / AMD Athlon XP 1500+ |
VRAM | 16 MB | |
RAM | 512 MB RAM | 64 MB |
OS | Windows XP, Vista, 7, 8, or 10 | Windows 95/98 |
Graphics Card | OpenGL 2.0 compatible | nVidia GeForce 2 MX 100/200 32MB / AMD Rage 128 Ultra 16MB |
Direct X | 9.0c | DX 8 |
SOUND CARD | DirectX Compatible | DirectX Compatible |
HDD Space | 2 GB available space | 750 MB |
Game Analysis | The first part of Planescape: Torment takes place in Sigil, a city located atop an infinitely tall spire at the center of the multiverse, that connects the planes with each other via a series of portals. The city is overseen by the powerful Lady of Pain, while fifteen factions control different functions of the city related to each group's world view. Every faction strives for further control of the city. Several of these factions can be joined by The Nameless One during the game. The story eventually moves on to other planes, such as Baator and Carceri, where The Nameless One continues to discover more about his past. | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Optimization Score | 10 |
Atmosphere
Lore/Worldbuilding
Writing and story
The bad combat encouraging you to focus on speech-based stats, which make the game more engaging and interesting
The moment-to-moment combat being unengaging
This game has the best story and writing in videogames. I’d normally avoid superlatives like this, but at this point nobody is mad enough to disagree. This is the type of game that changes the way you look at your life and makes you want to be a better person.
The combat is bad, but that ends up being a good thing, because it drives players to investing in their Wisdom, Speech and even Intelligence, which ends up providing a more enjoyable experience. The game would lose something if someone “fixed” the combat.
Couldn’t recommend this game more to anyone looking for fulfilling story/narrative/characters/writing.
This game is very dated to say the least, and the combat is not very good.
but the story and the characters however, are amazing, and the game is more than worth playing because of it.
Torment is a timeless classic that I picked up again after seventeen years of not having finished it. If you enjoy a solid rpg, a tremendously exciting tale and reading books then this game is for you… and what a world they crafted… It’s not your ever day fantasy setting but more a place where dreams as well as nightmares come true. A world where ideas and thoughts rule supreme. I hope you’ll enjoy it as much as I did.
On the downside, there are some mechanical issues and non-game-breaking bugs but nothing that will steal from the experience, I assure you.