Physics Cake is a 2-D physics simulation game where you can draw containers, objects, or anything you want really and put whatever chosen physical object you want inside of it.
## About This Game
Physics Cake is a 2-D physics simulation game where you can draw containers,
objects, or anything you want really and put whatever chosen physical object
you want inside of it. All the objects have different interactions that are
designed to be fun and entertaining.
Physics Cake is similar to old “sand-like” games you would find online many
years ago.
Physics Cake is designed to be fun and entertaining, like paint, but with
basic physics.
You can also save your creations and simulations. You can easily share your
simulations with anyone else by sharing your saved text files with them.
Physics Cake supports steam cloud, so anything you have saved will be backed
up to steam automatically when you exit the game. This way you can keep your
creations across devices.
The game is easy to start and has built-in help descriptions for all the
objects and basic functions by clicking the ? Or ?2 buttons in the game.
Physics Cake is currently in early access as we plan to add user suggestions,
fix any bugs, improve stability, and in general make a fun open 2-D simulation
game that can be entertaining for minutes or for hours.
Below is a list of all the objects currently in the game (most objects are
able to be re-arranged after spawning by right-clicking and dragging the
object as wanted):
None: nothing spawned on click (default)
Delete: A red crossed through circle that deletes anything you touch with it.
Line: A solid line to draw things with, or make containers.
Water: A liquid ball of water.
Oil: A liquid glob of oil.
Steam: Quick rising steam that evaporates.
Fire: It burns things, duh!
Wood: Wood blocks that act similarly to line (wood can be effected by other
objects life fire).
Jello: Wiggly, jiggly jelly, bouncy and expandable.
Spinner-R: Spins to the right like a singular fan blade.
Spinner-L: Spins to the left like a singular fan blade
Void: A tiny black hole, anything sucked into it is deleted automatically
(limit 1).
Clack: Clacker balls that are pinned to the spawn area
Grass: Grass, can be watered to be grown.
Ice: Cubes of ice that freeze things and jiggle like real ice cubes.
Water-SP: Endlessly spawns water objects from the chosen location.
Ice-SP: Endlessly spawns ice objects from the chosen location.
Oil-SP: Endlessly spawns oil objects from the chosen location.
Jello-SP: Endlessly spawns jello objects from the chosen location.
Steam-SP: Endlessly spawns steam objects from the chosen location.
E-SP: Endlessly spawns electron objects.
Kill Line: The standard object, but any physical objects that touch it are
removed on contact.
Pulley: Two connected weights that make up a pulley system.
Sticky: Sticks to other physical objects. (limited to 125 instances on screen
at once)
COLORED L BUTTONS: Produces the LINE object in the chosen color.
Etron: Short for electron. Bounces randomly at high velocity. Not affected by
void, wood, or ice, and can electrify objects on contact.
Drag u: Drags any physical objects upwards that are below it.
Fire-SP: Endlessly spawns fire objects above it.
Kill Line: The standard object, but any physical objects that touch it are
removed on contact.
You can also alter the gravity of the simulation at any time you wish.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Atom | Intel i3 or higher, any Ryzen Processor |
RAM | 4 GB RAM | 6 GB RAM |
OS | Windows 7 | Windows 10 |
Graphics Card | Intel HD Graphics (integrated) | Anything stronger than a potato alarm clock |
HDD Space | 1 GB available space | 1 GB available space |