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PhaseWorm is a fast-paced 2D timing and reflex game built with a speedrunning focus. Players will be challenged to think and act quickly as they push for faster times and more difficult paths through each of the game’s 30 unique thematic stages.
## About This Game
PhaseWorm might initially look like a game that you’ve seen before. The first
few stages will introduce you to movement mechanics that seem straightforward.
Next, we’ll introduce Phasing. Phasing allows you to match the color of the
environmental tiles in order to pass through them. The addition of the one-
time passthrough concrete (or grey) tiles adds the additional challenging of
carefully planning your path through the grid.
Story mode will take you through an increasingly difficult and complex set of
30 themed levels, each with a unique layout. PhaseWorm incorporates a medal
system to track your best times on each level. Getting more advanced medals
requires more frequent and precise phases. Getting the platinum times on many
of these levels will prove to be very challenging.
Apples have been carefully placed to challenge the player to build their
skills. Let’s look at the end of “The Desert Oasis”. If you’re going for the
silver medal, you might phase to yellow and go around the center. If you’re
pushing for the gold, you can try to go through the grey tiles and phase green
while inside them. If you want that platinum medal though, you’re going to
have to Phase perfectly from yellow to green, then quickly to blue and back to
green.
Clearing the later stages is really tough, and aquiring the medals for these
stages is a big achievement that will push the envelope for elite players.
\—
The game’s look and feel can be somewhat customized. Gridlines can be turned
off or set to any opacity, and the player can choose to use our themed tileset
or switch back to basic colors.
We’ve also included a phase prediction prompt to help you as you progress
through the game, and this element can be turned off as well.
\—
PhaseWorm is now available in early access. While the core gameplay for story
mode is complete, feedback and statistics from the community will help
calibrate medal times and a smoother progression in level difficulty.
Future plans for PhaseWorm include more original soundtracks for the stages, a
more polished UI, and alternative options for tilesets. We also want to add
controller support, with the Phase colors conveniently matching the Xbox
controller buttons.
\—
We hope you enjoy PhaseWorm, and encourage you to replay the levels as you
improve your skill, or even try speedrunning the entire game!
Minimum System Requirements | ||
CPU | Any potato | |
OS | Win 7 + 10 |
Minimum System Requirements | ||
OS | [untested] |
Minimum System Requirements | ||
OS | [untested] |