## Description
_PenG_ is a single person, 3D, mouse controlled, shooter.
The game consists of a four worlds, all of which vary slightly from each other
but the gameplay is the same in each. This is a mouse controlled game, the
mouse is used to aim a gun, the left mutton fires snowballs and the right
drops snowbombs. The game area is a chessboard-like affair hovering in 3D
space. On the chessboard are penguins. The penguins are literally hosed onto
the game area where they wander about and fall off the edge. Penguins that are
shot/bombed into oblivion score points, penguins that fall off the edge of
their own accord do not. For every sixty seconds of gameplay PenG will
increase in difficulty.
Ammunition is limited but boxes labelled A and B (ammo & bombs) regularly
appear on the game area, when shot/blown off the game area they restock the
player’s weapons.
The four levels in the game are
* Classic: This plays just as described above with the addition of red, rocket powered penguins who appear suddenly and attack the player kamikaze-style to end the game.
* Fish Steal: This game starts with pieces of fish on the game area, more will appear during the game. As the penguins bumble about they bump into the pieces of fish an will eventually knock all the fish off the game area which will end the game, so the object is to shoot and bomb the penguins and protect the fish. The main opponents here are yellow penguins
* Snipers: This game plays like _Fish Steal_ however the game area now includes gun emplacements which are crewed by green penguins so it’s important for the player to shoot them before they shoot back
* War Zone: This game plays like _Snipers_ but it’s a combination of all the previous levels so yellow, green and red rocket powered penguins will fight back.
| Minimum System Requirements | ||
| CPU | Intel Pentium II | |
| VRAM | 4 MB | |
| RAM | 16 MB | |
| OS | Windows 95 | |
| Direct X | DirectX 7.0 |