Pac-Man Pizza Parlor
Pac-Man Pizza Parlor is a time management game where Pac-Man helps a girl
called Cathy in running the family pizza parlor after her father has lost his
memory. Like in other time management games it involves serving customers
drinks and meals before they get angry and leave. The screen is divided into
two sides: on the left is were Cathy works behind the counter and on the right
is a conveyor belt where Pac-Man collects the ingredients and prepares the
meals before sending them over to the counter where Cathy can serve them. For
some dishes Cathy first have to use the oven to cook them. Like in other games
of its kind it uses the mouse, first by clicking on the ingredients, then the
prepared meal and finally the customer. Later in the game the ghosts will
appear on the conveyor belt. They are stationary and cannot kill but upon
contact will lead to a points penalty. Sometimes they turn into fruit and then
they can be eaten for bonus points.
The story mode is divided into weeks where each of the first six days involves
one level of play. For each day the player has to reach specific goals for
earnings and meals served to move on to the next. The money earned can then be
spent on upgrades and decorations for the restaurant. This includes more space
on the counter, an extra oven and speed increases for Cathy and Pac-Man. The
seventh day is a bonus level that involves a match three game where items of
the same kind has to be matched so that an item is revealed. In addition to
the story mode there is an endless mode with an unlimited amount of customers.
Minimum System Requirements | ||
CPU | Intel Pentium III | |
VRAM | 64 MB | |
RAM | 512 MB | |
OS | Windows XP | |
Direct X | DirectX 7.0 |