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Trailer
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comments
Pacing- being a demo, the length is undoubtedly short- but for the impact it has, it uses ALL its assets to ramp the excitement up without stopping until its done.
Originality- the setting is refreshingly novel. The mystery of both the hall and everything haunting it speak volumes about the narrative that was being set up.
Visuals- terrifyingly realistic, down to the simplest details of objects and lightning throughout. Still impressive to this day to simply stroll through and marvel.
Sound FX- the "feeling" of every bump, crackle, scream and whisper is heart stopping. Chills don't begin to describe the visceral nightmare that's in store for you.
Innovation- No demo in the history of gaming required the culminating of knowledge from so many that played it in order to scour for a solution to simply finish it.
Replayability- showing this to friends, family, and frankly anyone you want to scare the life out of is a testament to the brilliance of this simple, short, but insanely effective and ultimately still wished for game.
Ease of Use- this game is NOT straightforward with how to beat it, it's brutally confusing and ambiguous but simplistic in its design paradoxically at the same time.
Best demo of all time, so sad that it will never be produced but as a stand alone mini-game it shines even above some full-length games in terms of quality and atmosphere. So great but so depressing.
Score Breakdown
“The Tale”
Story- 7
Pacing- 10
Characters- 8
Originality- 10
Linearity- 7
Length- 9
Epicness- 8
“The Presentation”
Visuals- 10
Display- 7
Music- 8
Sound FX- 10
“The Mechanics”
Ease of Use- 6
Innovation- 10
Replayability- 10