One Shell Straight to Hell pits a heavily armed Padre Alexander against hordes of demons and the possessed in an isometric dungeon crawling, rogue-lite shooter with heavy helpings of base defence mechanics and a surly attitude.
## About This Game
Come in dear friend and have a seat if you dare! Let me offer you an old
school shooter where you needn’t worry about stashing a shotgun in your left
pocket and machete in your right… or a nuclear arsenal of some sort in a
backpack. Let me offer ergonomics in carnage.
Descend into our ever-changing dungeons that overflow with demonic enemies and
pit your insane skills and over the top weapon collection against the satanic
hordes. For your entertainment I have personally manifested a collection of
monsters that are madder than the Mad Hatter, and to make it even more
challenging, this ludicrous bunch will come in endless waves to lay siege on
your fortifications.
To survive you must shout orders to your allies, lay your traps, then raise a
gun and lay carnage on your enemies. AND the best part is, that your hero is
the world famous fist of the papal order, renown presenter at Vatican TV,
Exorcist at International Association of Exorcists and the one and only
internationally licensed demon hunting priest, Father Padre Alexander.
Features
* Perplexing monsters- Ranging from the possessed kitchen drawer to drunken long-dead pirate captains and, I almost forgot, demons… a lot of demons.
* Regular weapons using varieties of ammunition, holy weapons drawing on your faith and unholy weapons craving for your blood.
* Skill tree that makes you stronger and adds to the strategy.
* Base building .. at least kind of. You will be able to build small factories to prepare…
* Traps for your enemies.
* Global enchantments
* Powerups
* Randomly generated ‘dungeon’ maps
* And some crazy absurd stuff.
Minimum System Requirements | ||
CPU | 2.3 GHz | |
RAM | 4 GB RAM | |
OS | Windows 7 SP1 | |
Graphics Card | 2 GB VRAM OpenGL 2.1+ | |
Direct X | Version 9.0 | |
HDD Space | 4 GB available space |