In 2083 year humanity discovered wormhole generator, that is controlled by alien quantum computer, inside the Moon. In a few years humankind learned how it works and how it can be controlled and started to colonize planets in the Milky Way galaxy and in nearby galaxies. Game takes place on one of these planets, located in distant space from the Earth; on which after successful initial years of colonization and terra forming – robots raised rebellion on the humankind and decided to eradicate humans species as threat to their existence.
Robots took control of Wormhole Generator facility on the other side and closed it; so humans are separated from metropolis and have to gather all forces in order to defeat rebel robots and restore connection with the Earth. Local government calls all mercenaries and bounty hunters of planet to the war against machines. Player is one of these mercenaries, that have to fight for their survival on the alien planet and seek a way to earn some money at the same time.
Gameplay description :
Player customizes his character and his aircraft, along with teammate pilots and their aircrafts, in global interface; chooses mission and then goes with his party into it. There he has to complete defined goals, make choices and learn alien world and its rules. In tactical mission player’s pilot and teammates take control of their aircrafts, equipped with modern weapons and systems, make choice on how they will complete this mission ( which objectives they will complete and how : stealth, long-range weapons or close-combat action ) and start their fight for survival.
Key aspects of the game :
\- Tactical missions with role-playing elements and player’s aircraft customization.
\- Sci-fi atmosphere and scenario.
\- Player’s choices, that lead to different consequences in the game.
\- Party system and teammates.
Similar games :
MechCommander; some similarities with Fallout Tactics, X-Com : Apocalypse, Dawn of War II and Deus Ex.
Key technical aspects of the game :
\- Real time GPGPU raytracing.
\- Physics simulation via Bullet Physics Engine.
\- ASIO and WASAPI sound output with use of PortAudio system.
Game is Free to Play with closed sources and paid DLCs.
Minimal system requirements :
\- Windows Vista, 7 or 8.
\- 2.0 GHz single core processor with support of SSE, SSE2 and SSE3 instructions sets.
\- 1 GB of RAM.
\- DirectX 11 compatible videoacrd or above.
\- Installed DirectX 11 redistributable.
\- 100 MB of free hard disk space.
On the Other Side of Wormhole was developed by RodionKarimov, Released in 2014-12-28
On the Other Side of Wormhole was Released on Windows
On the Other Side of Wormhole is a Single Player game
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