Summary
## Description
If indeed DOOM can be boiled down to shooting people with a shotgun from a
first-person perspective while running around a maze, then this minimalist
proof-of-concept delivers what it promises. Anyone hoping for anything more
(such as the eminently DOOMian demons, keycards, gates, exploding barrels,
multiple weapons, sound effects, power-ups or deathmatches) may be
disappointed. Admittedly this is more interesting as a kind of technical demo
than as a game, flying with authentic ASCII art stickmen where later Quake
fans took the lazy way out with use of `aalib`. (On the other hand, it remains
far more graphically sophisticated than Doom, the Roguelike!)
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