This content requires the base application NORMALIZATOR on Steam in order to
run.
## About This Content
This DLC will allow you to quickly and effortlessly edit PBR textures used
with your objects.
Convenient and easy-to-use application for drawing on a 3D object in .X, .OBJ,
.FBX format.
You will be able to edit the texture:
colormap, normalmap, heightmap, selfilluminationmap, rough / glossmap,
metalnessmap, ambient occlusion map.
In formats:
.DDS, .PNG, .JPG, .TGA
You can add several default data brushes with your own set, you just need to
add a black and white brush image to the folder.
You can draw on your imported objects in DarkPaint with both the customized
color and the loaded material created in the parent application NORMALIZATOR.
Viewport control is exactly the same as in the parent application.
The simple interface will allow you to quickly master the application/
A simple import of objects in several of the most popular formats will allow
you to make changes to the texture of an object directly on it and you will
not need to switch between a graphics editor and a modeling program or your
project to see how the edited texture looks.
The minimum system requirements for the application will allow you to simplify
the work on your project without resorting to powerful and demanding graphic
3D texture editors, thereby speeding up the process of creating a PBR asset
for your project.
## Pay special attention.
This DLC is still being finalized and at the moment only working functionality
is being published. Stay tuned for future DLC features in the community news.
Assembly features:
Multi-textured objects are not supported.
Minimum System Requirements | Recommended System Requirements | |
RAM | 2048 MB RAM | 2048 MB RAM |
OS | Windows | Windows |
Direct X | Version 9.0c | Version 9.0c |
HDD Space | 1 GB available space | 8 GB available space |