Norm Koger’s The Operational Art Of War III
Norm Koger’s The Operational Art of War continues the popular turn-based
strategy game series. The previous TOAW games were for many the pinnacle of
hex based strategy games development, but as years passed the games were not
working on modern PCs anymore. Matrix Games bought the rights to TOAW series
from the previous publisher, Take Two, and updated the game to work on modern
computers.
TOAW 3 is a mix of new game, add-on and follow-up. Basically it is TOAW 1+2
with all the features of the old games, with highly reworked game engine and
huge amount of new content. The game engine now works with all the current PCs
and Windows, and it features also long awaited bug fixes, additional features
and completely new combat calculations.
The game includes scenarios ranging from tiny to huge from World War I era to
modern and near future, most of them playable from either side as single
player game, and all playable as PBEM or hotseat with two players.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Pentium III | Pentium 800MHz |
VRAM | 32 MB | |
RAM | 64 MB | 128 MB RAM |
OS | Windows 98 | Windows 98/ME/2000/XP |
Graphics Card | 32 MB graphic card | |
Direct X | DirectX 9.0 | |
HDD Space | 600Mb HDD |