NORCO is a sci-fi Southern Gothic point and click adventure that explores the industrial swamplands and decaying suburbs of South Louisiana.
## About This Game
NORCO is a sci-fi Southern Gothic Adventure that immerses the player in the
sinking suburbs and verdant industrial swamps of Louisiana’s petrochemical
hinterlands. Your brother Blake has gone missing in the aftermath of your
mother’s death. In the hopes of finding him, you must follow a fugitive
security cyborg through the refineries, strip malls, and drainage ditches of
suburban New Orleans.
## Immerse yourself in an uncanny and surreal South Louisiana
NORCO features detail-rich and atmospheric pixel art born from the natural and
industrial landscapes of South Louisiana, accompanied by the eclectic
soundscapes of composer Gewgawly I.
## Meet strange, unforgettable, and dangerous characters
Navigate your way through a world of uncertainty and moral ambiguity as you
venture deeper into the swamp to unravel the threads left by your brother.
Fight, sneak, or fast-talk your way past any hometown bullies, security
contractors, or death cults that stand in your way.
## Explore vast scenic landscapes of pulsing nightlife and eerie solitude
Skulk through the crowds of downtown New Orleans, recruit a wild-eyed river
dog, break into a refinery, boat through cypress swamps, and explore the
desolate batture woods of the Mississippi River.
## Discover a world haunted by both past and future
From Southern Gothic literature to adventure game classics to experimental
indies, NORCO fuses its wide sources of inspiration into something new and
unseen.
NVC: That’s when your dreams began?
Catherine: Yes. Towers falling from the sky. I’d stay awake just to avoid
them.
NVC: You say here that they lasted for years.
Catherine: I worry that I somehow passed them onto Kay. She’d have nightmares
of cell tower lights. She said they grew closer every night.
NVC: Have you told anyone about these dreams?
Catherine: No.
NVC: And tell me about the robot.
Catherine: Million?
NVC: That’s right.
Catherine: She came to me in the parking lot when Kay was twelve or so. She
knew Blue from his days at the refinery. I stared for a long time into her
constellation of eyes. They swirled in a kind of desperation. I took her home,
knowing it was a mistake.
The refinery is a maze // The swamp has a brain \\\ The mall is a fever
dream
Minimum System Requirements | ||
RAM | 4 GB RAM | |
OS | Windows 7 |