As the leader of your tactical squad, your role is to design the perfect plan to clear buildings, rescue hostages or play the bad guys and heist banks, escape from the police, etc. Take advantage of advanced planning tools to elaborate and preview your plan before watching your team execute it.
## About This Game
## Complete your mission with a single plan
* Plan every move of your team members and sync them using the new timeline system.
* Preview your strategy. Did you cover every angle? Are your room entries simultaneous?
* Proceed and watch your team execute your perfect plan. At least let’s hope it IS perfect, you have No Plan B!
## Missions are designed by the community using the in-game editor
* The map layout: small or big map? where do you want covers to be placed? how many entry points?
* The player team: do you want to play the good guys or the bad guys?
* The NPCs: where will they spawn? which predefined AI should they use?
* The mission objective: heist the bank (with or without casualties)? rescue the hostages? survive and extract from a zombie attack?
## Key features
* An original timeline system allowing you to preview your plan and sync your squad members moves
* 3D maps with full control over the camera
* A character bound system allowing you to implement custom squad formations
* A map generator to help you with writer’s block when creating your own maps
Minimum System Requirements | ||
CPU | 2.2 GHz Dual core | |
RAM | 2 GB RAM | |
OS | Windows 7 SP1+ | |
Graphics Card | NVIDIA GTX 510+, Radeon HD5900+, or Intel HD4000+ | |
Direct X | Version 10 | |
HDD Space | 200 MB available space |
Minimum System Requirements | ||
CPU | 2.2 GHz Dual core | |
RAM | 2 GB RAM | |
OS | macOS 10.12+ | |
Graphics Card | NVIDIA GTX 510+, Radeon HD5900+, or Intel HD4000+ | |
HDD Space | 200 MB available space |
Minimum System Requirements | ||
CPU | 2.2 GHz Dual core | |
RAM | 2 GB RAM | |
OS | Ubuntu 16.04+ | |
Graphics Card | NVIDIA GTX 510+, Radeon HD5900+, or Intel HD4000+ | |
HDD Space | 200 MB available space |