Take command of your hand-tailored fleet of space warships and use realistic radar, electronic warfare, advanced movement controls in 3D space, and precision targeting to outmaneuver and outwit your opponents in a simulation-heavy tactical space game like no other.
## About This Game
Take command of a fleet of space warships tailored to your exact play-style.
Favor a small task group of robust, flexible multi-role combatants, a large
group of specialized ships, or something in between. Do battle in a heavily
simulation-based tactical game featuring everything from kinetics and beam
weapons to realistic radar and electronic warfare. Nebulous seamlessly blends
the thoughtfulness of pre-mission planning, tension of battle decision-making,
pressure of real-time action, and pain of inevitable sacrifice into an intense
tactical space game that will keep you reflecting on every decision (and
mistake) for hours after each battle.
Skip the economy management: you’re here to dominate in battle. Drop into the
battlespace with your full fleet and carefully plan your moves. Deep,
methodical combat based on thrusts, withdrawals, and counter-thrusts keeps the
tension ratcheted up without numbing you with a screen constantly full of
explosions. With no reinforcements coming, every hit hurts and every loss
counts. Victory favors thoughtful planning and precise execution.
It’s in your hands, Commodore.
## Control In-Depth
Band-boxing your units and right clicking the enemy doesn’t fly here. With
small, intimate battles, we offer you unparalleled control of every unit right
down to their individual mounts.
Keep your entire fleet together, dynamically split off task units, or give
each ship its own assignment. Large maps with lots of cover and radar
occlusion make methodical positioning and sight lines critical. Massing
firepower in one place is not always the best solution, as the enemy could
come from any direction in the fully 3-dimensional battlespace. Covering your
retreat is always in order.
Group your weapons and task them to different targets or focus fire with
everything you have. Selecting the appropriate weapon to engage a target is as
impactful as deciding which targets to engage at all. Weapons have compounding
benefits and drawbacks, all of which can be compensated for and planned
against.
## Radar And E-War Simulation
Intelligence is key to victory and your situational awareness is never a
given. Use asteroids and gas clouds to obscure your ships from enemy sensor
systems while illuminators and fire control radars mark targets and the enemy
attempts to blind you with jammers. Occlusion, passive signal detection, and
balancing radar signature size makes fighting for intel as vicious as firing
missiles.
## Plan To Win
All fleets are unique in Nebulous, and you won’t know what the enemy is
bringing to the field until your first radar contact. A point value system
keeps fleet strength in balance, but you may spend half the battle (or more)
trying to determine your adversary’s capabilities.
The built-in fleet editor allows players to build their fleet from a set of
hulls, each with their own niche, and configure these hulls to vary their
capabilities. Each new ship is a blank canvas waiting for you to express your
tactical identity.
## Detailed Damage Model
There are no healthbars; every ship is held together by its armor and its
components. All armor damage is positional, meaning hits to undamaged areas
will face the full weight of the armor plating. The armor protects the soft,
critical interior components and the ship’s crew who will fight frantically to
keep the ship operational. Damage control teams will move from compartment to
compartment, repairing damage where they can according to a module’s
criticality and the player’s priorities.
Minimum System Requirements | ||
RAM | 6 GB RAM | |
OS | Windows 10 | |
Direct X | Version 11 | |
HDD Space | 2 GB available space |