Summary
Natural Locomotion
Move naturally in virtual reality in any SteamVR game that supports trackpad/stick locomotion.
NOTE: While this app has all the features mentioned here, it is still in active development: adding new features, game profiles and fixing problems. So don’t hesitate to ask in the community forums if you have any problem or feature request.
Move naturally in VR in any game that supports trackpad/stick locomotion. Walk in place to move your body in the virtual world, instead of sliding on your invisible remote-controlled skate.
Natural Locomotion is an application that emulates the controller trackpad (to use in any game), to move more naturally swinging the arms and moving the body. It includes a driver for SteamVR for this purpose.
Other “arm swinger” implementations are very “jumpy”, very slow to respond, or are a complement on button actions. Natural Locomotion uses a novel system designed to walk and run continuously, and with very precise and intuitive control of speed and acceleration. You can start, stop or change speed very quickly without “move” or “brake” buttons, it just depends on the speed you move your arms.
It comes with presets for several popular games and apps. Just select one, check the game is configured as shown, and play. The profile manager allows you to make profiles for games not already included.
The demo version doesn’t have any driver and it’s just a photogrammetry scene to walk around, and a friendly robot that fools around, moving with this same locomotion system.
Software requirements:
Natural Locomotion doesn’t provide comfort options by itself (FoV reduction, etc), that’s dependent on each game. If you need it, make sure the games you want to play have the feature and is enabled. From our tests and from all comments after release, the 1:1 movement of Natural Locomotion avoids motion sickness, although we need a much bigger sample size to claim that for sure.
IMPORTANT for Oculus Rift users: The activation button for most Rift profiles is thumb rest (the little touchpad-like thing).
List of supported games so far:
This list will be growing a lot during the following weeks. You can also try to make your own profiles.
Some profiles are available in some headsets only (or not at all) due to technical limitations that will be fixed soon.
NOTE: While this app has all the features mentioned here, it is still in active development: adding new features, game profiles and fixing problems. So don’t hesitate to ask in the community forums if you have any problem or feature request.
Move naturally in VR in any game that supports trackpad/stick locomotion. Walk in place to move your body in the virtual world, instead of sliding on your invisible remote-controlled skate.
Natural Locomotion is an application that emulates the controller trackpad (to use in any game), to move more naturally swinging the arms and moving the body. It includes a driver for SteamVR for this purpose.
Other “arm swinger” implementations are very “jumpy”, very slow to respond, or are a complement on button actions. Natural Locomotion uses a novel system designed to walk and run continuously, and with very precise and intuitive control of speed and acceleration. You can start, stop or change speed very quickly without “move” or “brake” buttons, it just depends on the speed you move your arms.
It comes with presets for several popular games and apps. Just select one, check the game is configured as shown, and play. The profile manager allows you to make profiles for games not already included.
The demo version doesn’t have any driver and it’s just a photogrammetry scene to walk around, and a friendly robot that fools around, moving with this same locomotion system.
Software requirements:
Natural Locomotion doesn’t provide comfort options by itself (FoV reduction, etc), that’s dependent on each game. If you need it, make sure the games you want to play have the feature and is enabled. From our tests and from all comments after release, the 1:1 movement of Natural Locomotion avoids motion sickness, although we need a much bigger sample size to claim that for sure.
IMPORTANT for Oculus Rift users: The activation button for most Rift profiles is thumb rest (the little touchpad-like thing).
List of supported games so far:
This list will be growing a lot during the following weeks. You can also try to make your own profiles.
Some profiles are available in some headsets only (or not at all) due to technical limitations that will be fixed soon.
Move naturally in virtual reality in any SteamVR game that supports trackpad/stick locomotion.
NOTE: While this app has all the features mentioned here, it is still in active development: adding new features, game profiles and fixing problems. So don’t hesitate to ask in the community forums if you have any problem or feature request.
Move naturally in VR in any game that supports trackpad/stick locomotion. Walk in place to move your body in the virtual world, instead of sliding on your invisible remote-controlled skate.
Natural Locomotion is an application that emulates the controller trackpad (to use in any game), to move more naturally swinging the arms and moving the body. It includes a driver for SteamVR for this purpose.
Other “arm swinger” implementations are very “jumpy”, very slow to respond, or are a complement on button actions. Natural Locomotion uses a novel system designed to walk and run continuously, and with very precise and intuitive control of speed and acceleration. You can start, stop or change speed very quickly without “move” or “brake” buttons, it just depends on the speed you move your arms.
It comes with presets for several popular games and apps. Just select one, check the game is configured as shown, and play. The profile manager allows you to make profiles for games not already included.
The demo version doesn’t have any driver and it’s just a photogrammetry scene to walk around, and a friendly robot that fools around, moving with this same locomotion system.
Software requirements:
Natural Locomotion doesn’t provide comfort options by itself (FoV reduction, etc), that’s dependent on each game. If you need it, make sure the games you want to play have the feature and is enabled. From our tests and from all comments after release, the 1:1 movement of Natural Locomotion avoids motion sickness, although we need a much bigger sample size to claim that for sure.
IMPORTANT for Oculus Rift users: The activation button for most Rift profiles is thumb rest (the little touchpad-like thing).
List of supported games so far:
This list will be growing a lot during the following weeks. You can also try to make your own profiles.
Some profiles are available in some headsets only (or not at all) due to technical limitations that will be fixed soon.
NOTE: While this app has all the features mentioned here, it is still in active development: adding new features, game profiles and fixing problems. So don’t hesitate to ask in the community forums if you have any problem or feature request.
Move naturally in VR in any game that supports trackpad/stick locomotion. Walk in place to move your body in the virtual world, instead of sliding on your invisible remote-controlled skate.
Natural Locomotion is an application that emulates the controller trackpad (to use in any game), to move more naturally swinging the arms and moving the body. It includes a driver for SteamVR for this purpose.
Other “arm swinger” implementations are very “jumpy”, very slow to respond, or are a complement on button actions. Natural Locomotion uses a novel system designed to walk and run continuously, and with very precise and intuitive control of speed and acceleration. You can start, stop or change speed very quickly without “move” or “brake” buttons, it just depends on the speed you move your arms.
It comes with presets for several popular games and apps. Just select one, check the game is configured as shown, and play. The profile manager allows you to make profiles for games not already included.
The demo version doesn’t have any driver and it’s just a photogrammetry scene to walk around, and a friendly robot that fools around, moving with this same locomotion system.
Software requirements:
Natural Locomotion doesn’t provide comfort options by itself (FoV reduction, etc), that’s dependent on each game. If you need it, make sure the games you want to play have the feature and is enabled. From our tests and from all comments after release, the 1:1 movement of Natural Locomotion avoids motion sickness, although we need a much bigger sample size to claim that for sure.
IMPORTANT for Oculus Rift users: The activation button for most Rift profiles is thumb rest (the little touchpad-like thing).
List of supported games so far:
This list will be growing a lot during the following weeks. You can also try to make your own profiles.
Some profiles are available in some headsets only (or not at all) due to technical limitations that will be fixed soon.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel™ Core™ i5-4590 or AMD FX™ 8350, equivalent or better | Intel™ Core™ i5-4590 or AMD FX™ 8350, equivalent or better |
VRAM | 1 GB | 1 GB |
RAM | 4096 MB RAM | 4096 MB RAM |
OS | Unknown | Unknown |
Graphics Card | Nvidia Geforce GTX 1060 6GB or similar (demo only) | Nvidia Geforce GTX 1080 or similar (demo only) |
Direct X | Version 11 | Version 11 |
SOUND CARD | Direct X Compatible | Direct X Compatible |
HDD Space | 400 MB available space | 400 MB available space |
Game Analysis | Provided that you have at least an NVIDIA GeForce GTX 1060 graphics card you can play the game. But, according to the developers the recommended graphics card is an NVIDIA GeForce GTX 1080. In terms of game file size, you will need at least 400 MB of free disk space available. An Intel Core i5-4590 CPU is required at a minimum to run Natural Locomotion. The minimum memory requirement for Natural Locomotion is 4 GB of RAM installed in your computer. Natural Locomotion will run on PC system with and upwards. |
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