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## Description
_N++_ is the third main game in the fast-paced, momentum-based _N_ platformer
series and the sequel to N+. As in all of the games the player controls a
ninja who combines a variety of running and jumping mechanics to get around.
There is regular running where speed is built up until a maximum is reached,
two types of jumping based on tapping or holding, angled jumping, walljumping,
and wallsliding. When landing from great heights an angled surface needs to be
used, otherwise the character is dead right away.
The game consists of three main game modes: Solo, Co-op and Race. All levels
take place in minimalist single-screen environments. Up to 60 colour palettes
can be unlocked to alter the game’s look. Solo consists of a large amount of
episodes divided over three categories: Intro (25 tutorial episodes), N++ (100
entirely new episodes) and Legacy (100 episodes from previous games). The game
is said to have 2,360 unique levels in total. Each episode consists of five
levels that need to be completed in one session, but with an unlimited amount
of lives. Each level is completed by locating the exit, which usually requires
activating a switch first. There are 90 seconds to complete each episode of
five levels and optionally a level can be perfected by collecting all gold.
Each gold pick-up also provides two additional seconds. Along the way
obstacles and robot enemies need to be avoided.
Co-op is similar, but these levels for up to four players can only be
completed by working together and sometimes doing sacrifices. In the Race
mode, which can also be played competitively with up to four players, each
level is started with a bonus. Collecting gold increases the bonus and when
the exit is reached the bonus is converted into a permanent score. In
multiplayer these levels are played by all players simultaneously. Players who
do not reach the exit receive nothing, and whenever a player reaches the exit,
a rocket is launched that can be controlled by that players to take out one of
the other ninjas. When a player reaches the exit Sudden Death is also
activated and respawns are no longer possible, along with a quicker decrease
of the bonus and death when there is none left. If it takes too long for
players to reach the exit, the You Suck mode is activated and enemies are
gradually removed from the level. When a player then reaches the exit, all
other player characters explode right away.
The game comes with a level editor to create and share custom levels. Levels
have global leaderboards, also for custom levels.
Minimum System Requirements | ||
VRAM | 512 MB | |
RAM | 2 GB | |
OS | Windows Vista |