Moraff’s Blast I
At heart, this is a collection of three different Breakout variants (Brick
Wall, Falling Walls, and The Blast Adventure), dished up in the trademark
Moraffware style of eye-popping, fauvist colour in more supported video
resolution modes than you might previously have believed existed. In all modes
gameplay is primarily concerned with bouncing a ball off a paddle on the
bottom of the screen and into blocks or bricks suspended above, destroying
them. In Falling Walls, as you might have been able to guess, the suspension
is not complete, while in The Blast Adventure game mode, priority is on
removing obstructions from around a gateway to the next level rather than on
eliminating all bricks from the screen. In all modes, various conventional
power-up types assist the player in their brick demolition.
- A Hole In Space
- A hermit crab is finding a house
- A Calm Memory Game
- A Day
- (Early Access Optional) Dudes on a Map: Game Master
- Lucid Cycle
- //TODO: today Original Soundtrack
- A Conversation With Mister Rabbit
- A Frog’s Tale
- 2D Platformer GAME (Toy Factory)
- 4 Witch Seasons & Convenant
- a guard walks into a tavern
- The Help Desk
- eemmmpty
- Tsinghua-style student life