This toolkit accelerates the invention of unique structures for games using well-known purchasable assets or individual game specific DLC’s and allows developers to give their audience a tool to actively participate in the development of the game world.
## About This Game
This toolkit accelerates the invention of unique structures for games using
well-known purchasable assets or individual game specific DLC’s and allows
developers to give their audience a tool to actively participate in the
development of the game world.
A simple wireframe editor allows for quick creation of the structure layout.
In panel mode, all automatically spawned panels can then be customized and
modified. Panels can also be hidden and added separately if needed. In Part
mode, you can decorate the structure with a variety of objects to give it a
“lived-in” feel. The main purpose of this toolkit is to allow the community
and gamedevs to think up and create unique structures for their game.
To convert the structures into Unity prefabs, which you can then easily
integrate into your game world, the MOENTO converter sold in the Unity asset
store must be purchased.
Minimum System Requirements | ||
CPU | 2.0Ghz Dual Core CPU | |
RAM | 2 GB RAM | |
OS | Windows 7 or later | |
Graphics Card | 512MB video card with shader model 2.0 | |
Direct X | Version 11 | |
SOUND CARD | - | |
HDD Space | 400 MB available space |